Grim Level 1 of the Dungeon (-31, 6, D:1) 19 stones (-8, 6, D:1) a cursed -1 club (-15, 7, D:1) a +0 short sword 2 stones (-13, 11, D:1) 2 stones 9 poisoned bolts (-10, 11, D:1) 5 stones (-6, 17, D:1) 30 stones (8, 17, D:1) 22 sling bullets (-27, 19, D:1) 21 stones (-26, 20, D:1) a +0 hunting sling (-11, 26, D:1) 14 exploding sling bullets (-22, 30, D:1) a +0 short sword (13, 37, D:1) a +0 robe (-21, 44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-5, 4, D:2) an uncursed staff of air (19, 5, D:2) a +2 hunting sling of flaming (22, 6, D:2) 19 stones (-13, 11, D:2) 12 arrows (-6, 13, D:2) a +0 hand axe (1, 14, D:2) a +0 dagger 5 stones (24, 15, D:2) a meat ration (18, 26, D:2) a +0 club (48, 27, D:2) a +3 whip (-7, 28, D:2) 24 stones (34, 33, D:2) a cursed -3 club (43, 34, D:2) a +0 dagger (43, 35, D:2) a +0 club (-8, 37, D:2) a +0 club (28, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 poisoned needles (-29, 4, D:3) 18 sling bullets (-12, 4, D:3) a cursed +0 dagger (-28, 9, D:3) 6 tomahawks (0, 18, D:3) a sling bullet (2, 18, D:3) a sling bullet (4, 19, D:3) a +0 hunting sling 6 sling bullets (18, 19, D:3) an adder corpse (-27, 21, D:3) a bat corpse (skeletalised by now) (-18, 25, D:3) a +1 robe (-34, 31, D:3) a cursed +0 club a hobgoblin corpse (skeletalised by now) (-8, 32, D:3) 25 arrows (-5, 35, D:3) a +0 club (-35, 36, D:3) a +0 robe (-22, 36, D:3) a stone (-1, 36, D:3) 25 arrows (3, 36, D:3) a sling bullet (3, 39, D:3) a sling bullet (-29, 40, D:3) a +0 club a gnoll corpse (skeletalised by now) (-13, 40, D:3) a +3 halberd (-22, 41, D:3) a stone (-22, 43, D:3) a +0 dagger 23 stones a +0 robe (-30, 46, D:3) a +0 dagger a stone (-5, 46, D:3) a +0 robe (-30, 51, D:3) a stone (-29, 51, D:3) a stone Level 4 of the Dungeon (12, 4, D:4) a +0 short sword