Grim Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (15, 4, D:1) a +0 leather armour (6, 9, D:1) a cursed +0 dagger (10, 11, D:1) a +0 hunting sling (-37, 12, D:1) a +0 club (16, 12, D:1) a cursed +0 club (-30, 30, D:1) a +0 club (-30, 33, D:1) a +0 dagger (-30, 35, D:1) a +0 hunting sling (-31, 36, D:1) a +0 whip (-37, 40, D:1) a +0 dagger (13, 42, D:1) a -3 ring of dexterity (-31, 45, D:1) a cursed +0 robe (-18, 49, D:1) a +0 club (-10, 50, D:1) a +0 dagger (-18, 54, D:1) 2 stones (-37, 56, D:1) a +0 dagger (-30, 57, D:1) 5 stones Level 2 of the Dungeon (-6, 1, D:2) 12 poisoned needles (-17, 6, D:2) a scroll of recharging (-3, 7, D:2) 16 gold pieces (-31, 12, D:2) a +0 leather armour (-26, 14, D:2) a scroll of amnesia (-29, 25, D:2) an adder skeleton (-28, 25, D:2) a +1 hunting sling of flaming (-25, 27, D:2) an adder corpse (-36, 34, D:2) a rat corpse (skeletalised by now) (-37, 40, D:2) 28 arrows