Grim Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (4, 0, D:1) a +0 club (-10, 1, D:1) a +0 robe (4, 1, D:1) a +0 club (26, 2, D:1) 25 arrows (17, 4, D:1) 5 javelins (12, 15, D:1) a +1 short sword of protection (-10, 23, D:1) 18 stones (4, 24, D:1) a +0 robe (42, 27, D:1) a +0 mace (0, 30, D:1) a +0 dagger (37, 32, D:1) a +0 club (41, 35, D:1) a +0 club (31, 36, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, 3, D:2) a +0 leather armour (-11, 4, D:2) a +0 scale mail (31, 6, D:2) a +0 hunting sling (2, 8, D:2) a +0 helmet (27, 18, D:2) a +0 leather armour (38, 27, D:2) a +0 falchion (-11, 39, D:2) a +0 club (-7, 39, D:2) a stone (22, 47, D:2) 17 stones (12, 49, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 flail a +0 ring mail a +0 flail a +3 leather armour a +0 hand axe (0, 2, D:3) a cursed +0 mace (-47, 3, D:3) a +0 short sword (-34, 6, D:3) 22 stones (-36, 7, D:3) 19 sling bullets (-17, 8, D:3) an arrow (-2, 9, D:3) a +0 hunting sling (-1, 11, D:3) a +0 dagger a +0 blowgun 16 poisoned needles (-17, 12, D:3) a +0 shortbow 33 arrows (1, 20, D:3) a +0 club (-37, 22, D:3) a curare-tipped needle (-42, 23, D:3) a +0 blowgun (-39, 23, D:3) a curare-tipped needle (-38, 23, D:3) a curare-tipped needle (-37, 23, D:3) a curare-tipped needle (-45, 24, D:3) 14 sling bullets of frost (-28, 31, D:3) a +0 trident (0, 35, D:3) 8 arrows (-21, 36, D:3) a +0 mace (-38, 41, D:3) 20 bolts (-46, 51, D:3) a +0 trident (-5, 51, D:3) a +0 club (7, 52, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a stone (13, 0, D:4) 24 arrows (0, 4, D:4) a stone (11, 4, D:4) a stone (14, 6, D:4) 2 stones (12, 19, D:4) a +0 short sword 5 stones (37, 21, D:4) 27 stones (-12, 22, D:4) a stone (-18, 23, D:4) 12 stones (-13, 23, D:4) a stone (-18, 24, D:4) a +0 ring mail (-15, 25, D:4) a +0 short sword (6, 30, D:4) 17 poisoned sling bullets (-14, 32, D:4) 35 stones (36, 38, D:4) a +0 short sword (31, 49, D:4) a +0 blowgun 18 poisoned needles Level 5 of the Dungeon (53, 7, D:5) a +0 spear (-7, 11, D:5) a +0 war axe (-7, 12, D:5) a +0 dagger (-9, 14, D:5) a +0 hand axe (12, 42, D:5) 21 stones (2, 43, D:5) 16 arrows (-8, 44, D:5) a +0 club (20, 44, D:5) a +0 shortbow 20 arrows (22, 44, D:5) an arrow Level 6 of the Dungeon [Shop] Noshro Khem's Antique Weapon Boutique a +0 mace (75 gold) a cursed -2 war axe (87 gold) a +0 falchion (75 gold) a +0 hunting sling (37 gold) a +0 war axe (87 gold) the +6 quarterstaff "Froim" {flame, rC+} (225 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. a +0 battleaxe (162 gold) a +1 hand axe of freezing (75 gold) a +6 mace of crushing (75 gold) (2, 1, D:6) a +0 whip (3, 1, D:6) a +0 flail a +0 spear (2, 2, D:6) a +0 whip a throwing net (16, 16, D:6) a +0 mace a +0 robe a +0 battleaxe a +0 robe (15, 19, D:6) a +3 long sword (unseen)