Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) 15 poisoned needles (-13, 4, D:1) a +0 whip of distortion 2 stones (-12, 5, D:1) 2 stones (-55, 7, D:1) 12 poisoned needles (-9, 7, D:1) a stone (-33, 8, D:1) a stone (-34, 10, D:1) 2 stones (-37, 15, D:1) a +0 short sword (-9, 15, D:1) a +0 flail (-11, 16, D:1) a cursed -1 club (-1, 28, D:1) a +0 dagger (-10, 34, D:1) a +0 robe (-28, 35, D:1) a +0 whip (-54, 42, D:1) a +0 whip 2 stones (-54, 43, D:1) a +0 club (-55, 45, D:1) a stone (-54, 47, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-1, 1, D:2) a +0 ring mail (-14, 3, D:2) a +0 ring mail (-12, 5, D:2) a +0 dagger (-8, 9, D:2) 28 stones (-23, 12, D:2) 22 stones (-14, 13, D:2) 23 sling bullets (7, 17, D:2) a +0 scale mail (-10, 18, D:2) a cursed -1 short sword (-25, 22, D:2) a +0 leather armour (-11, 32, D:2) a +0 shield (-10, 37, D:2) a +0 leather armour (-20, 38, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 1, D:3) a bat corpse (-4, 3, D:3) a +0 helmet (0, 4, D:3) a +0 ring mail (0, 7, D:3) a +0 whip (24, 8, D:3) a quokka corpse (11, 9, D:3) 24 stones (16, 13, D:3) a +0 dagger (21, 13, D:3) a +0 leather armour (27, 16, D:3) a +0 blowgun 17 poisoned needles (26, 17, D:3) a poisoned needle (25, 19, D:3) 16 stones (11, 22, D:3) a throwing net (14, 22, D:3) a meat ration (16, 22, D:3) 16 stones (23, 24, D:3) a scroll of identify