Grim Level 1 of the Dungeon (13, 0, D:1) a +0 short sword a stone (13, 1, D:1) 24 bolts (2, 9, D:1) a +0 club (0, 11, D:1) a +0 short sword (-23, 13, D:1) a meat ration (11, 19, D:1) 22 stones (5, 21, D:1) 18 stones (16, 31, D:1) a +0 club (21, 32, D:1) a +0 club (5, 35, D:1) a +0 club (-1, 36, D:1) a meat ration Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (-19, 7, D:2) a +0 spear (-7, 13, D:2) a +0 dagger (-29, 19, D:2) a +0 hand axe (-32, 21, D:2) a +0 leather armour (4, 21, D:2) a +0 robe (7, 21, D:2) a +0 short sword (-26, 28, D:2) 20 bolts (-22, 29, D:2) 4 poisoned needles (-24, 34, D:2) a +0 dagger a +0 leather armour (-43, 43, D:2) a +0 club (-23, 50, D:2) a +0 dagger (-3, 55, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (-17, 3, D:3) 13 gold pieces (-4, 8, D:3) 14 bolts (-2, 9, D:3) 10 gold pieces (-5, 17, D:3) a potion of cancellation (-3, 19, D:3) 14 gold pieces (-14, 24, D:3) a +0 club (unseen) (3, 27, D:3) 20 stones (-10, 34, D:3) 11 poisoned needles