Grim Level 1 of the Dungeon (0, 0, D:1) 18 sling bullets of flame (4, 2, D:1) a +0 dagger a goblin skeleton (-2, 3, D:1) a +0 leather armour (-41, 4, D:1) a giant newt corpse (skeletalised by now) (-52, 8, D:1) a +0 chain mail (-13, 9, D:1) a +0 leather armour (-54, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-4, 14, D:1) a stone (-2, 14, D:1) a stone (-44, 15, D:1) a +0 short sword (-6, 15, D:1) a +0 club a +0 short sword (-4, 15, D:1) a stone (-2, 15, D:1) a stone (-10, 41, D:1) 3 large rocks (11, 56, D:1) 13 sling bullets (10, 57, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 15 bolts