Grim Level 1 of the Dungeon (0, 0, D:1) 18 poisoned sling bullets (4, 1, D:1) 6 tomahawks (3, 2, D:1) 13 stones (14, 6, D:1) 11 poisoned needles (17, 8, D:1) a +0 dagger (21, 12, D:1) a +0 dagger (6, 14, D:1) a stone (6, 15, D:1) a stone (7, 16, D:1) 2 stones (8, 18, D:1) a stone (15, 18, D:1) a +0 club (14, 19, D:1) a +0 ring mail (9, 20, D:1) a +0 club (19, 25, D:1) 18 sling bullets (36, 27, D:1) 12 sling bullets (25, 29, D:1) a +0 club (23, 30, D:1) a +0 club (32, 37, D:1) a cursed -3 club (26, 38, D:1) a +0 chain mail (2, 39, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Wufiu" {Wiz Str+3 Int+3} (4960 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your intelligence (+3). the cursed +0 robe of Fedhas' Delight {Int+4 Dex+4} (2150 gold) It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. the +6 spear of the Cup {freeze, rElec rC++} (6690 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It insulates you from electricity. the ring of Sinekhluj {rN+ MR+ Int+3 SInv} (4670 gold) [ring of protection from magic] It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. (0, 0, D:2) a +0 whip (-10, 6, D:2) a +0 robe (26, 8, D:2) 12 bolts (-22, 18, D:2) a +0 dagger (-13, 27, D:2) a +0 short sword (1, 41, D:2) a hobgoblin skeleton (1, 49, D:2) a +0 dagger 3 stones (29, 53, D:2) a +0 short sword (31, 53, D:2) a +1 dagger of protection Level 3 of the Dungeon (0, 0, D:3) a +0 robe (22, 1, D:3) a +0 dagger (15, 5, D:3) a +0 leather armour (21, 8, D:3) a +0 spear (17, 10, D:3) an uncursed amulet of rage