Grim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 3, D:1) a +0 club 2 stones (11, 3, D:1) a stone (12, 3, D:1) a stone (18, 6, D:1) a stone (-10, 10, D:1) 10 stones (17, 10, D:1) 8 poisoned needles (24, 10, D:1) a cursed -3 club (-13, 14, D:1) a +0 club (27, 16, D:1) a +0 club (28, 18, D:1) a +0 dagger (7, 19, D:1) a +0 scale mail (1, 20, D:1) a +0 club (15, 29, D:1) a +0 club (25, 30, D:1) a +0 club 17 stones (14, 34, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 flail (unseen) (3, 1, D:2) a +0 spear (4, 1, D:2) a +0 flail a throwing net (23, 11, D:2) 20 stones (32, 11, D:2) a +0 leather armour (19, 20, D:2) a stone (-3, 21, D:2) 2 throwing nets (20, 21, D:2) a stone an adder corpse (skeletalised by now) (24, 21, D:2) a +0 dagger (23, 22, D:2) a +0 club (12, 40, D:2) a +0 club