Grim Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (-6, 5, D:1) a +0 club (-1, 5, D:1) a +0 dagger (8, 5, D:1) a +0 club (6, 11, D:1) a +0 spear (-33, 16, D:1) a +0 leather armour (-22, 17, D:1) 2 stones (-30, 18, D:1) 15 arrows of frost (-20, 19, D:1) a stone (-27, 20, D:1) a +0 short sword (-20, 20, D:1) a stone (-18, 30, D:1) 6 large rocks (-18, 37, D:1) a +0 club (-20, 43, D:1) a cursed -1 robe (5, 51, D:1) a +0 robe Level 2 of the Dungeon (-21, 2, D:2) a +0 dagger (-11, 13, D:2) a +0 robe (-41, 18, D:2) a +0 leather armour (0, 23, D:2) a stone (-7, 24, D:2) 23 stones (-43, 31, D:2) a +0 club (0, 31, D:2) a stone (-19, 41, D:2) 14 arrows (-22, 48, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a throwing net (still there?) a +0 robe (still there?) (-2, 1, D:3) a scroll of identify (0, 2, D:3) a throwing net (19, 3, D:3) 14 bolts of penetration (2, 4, D:3) an adder corpse (3, 4, D:3) a goblin skeleton (43, 6, D:3) 17 poisoned sling bullets (13, 7, D:3) a +0 ring mail (-1, 11, D:3) a +0 hand axe (3, 17, D:3) a +0 whip a +0 scale mail (7, 17, D:3) a bat skeleton (25, 22, D:3) a +0 dagger (40, 32, D:3) a giant mite corpse (44, 35, D:3) 13 poisoned needles (2, 36, D:3) a rat corpse (skeletalised by now) (23, 36, D:3) 20 sling bullets