Dungeon Crawl Stone Soup version 0.16-a0-3472-g5ce0ac0 (webtiles) character file. 2 Grim the Ruffian (level 1, -1/18 (19) HPs) Began as a Ghoul Monk on Jan 3, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (138 turns). Grim the Ruffian (Ghoul Monk) Turns: 138, Time: 00:00:51 HP: -1/18 (19) AC: 2 Str: 14 XL: 1 Next: 40% MP: 1/1 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, poison resistance, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Comestibles c - a beef jerky Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 4.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You scratch the jackal. The jackal begins to bleed from its wounds! The jackal is severely wounded. The jackal closely misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.(######### ##.........# #.........# #.........# #.........# ##........# #h..###### #...#....### #..>#@##.#.# #...#h#..#.######.# #....K#..#........# #...###....##.##### ###...........# #.#########.# ######'##.######.## #.........#.......# ##### #.......#.#.####### You could see a jackal (bleeding) and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Grim, the Ghoul Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 138 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 23