Grim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (42, 17, D:1) a +0 club (-14, 45, D:1) 26 sling bullets Level 2 of the Dungeon (0, 0, D:2) 22 stones (45, 1, D:2) 3 tomahawks (44, 2, D:2) a +0 club (17, 3, D:2) a +0 whip (21, 5, D:2) 11 poisoned needles (27, 9, D:2) a stone (17, 10, D:2) a +0 ring mail (27, 10, D:2) a stone (28, 11, D:2) a stone (39, 11, D:2) a +0 club (23, 17, D:2) a +0 robe (23, 18, D:2) a +1 dagger of speed (25, 21, D:2) a +0 club (49, 26, D:2) 18 stones (44, 28, D:2) a +0 whip (53, 28, D:2) 13 stones (44, 29, D:2) a +0 club (50, 31, D:2) a +0 war axe (41, 32, D:2) a stone (43, 32, D:2) a stone (44, 33, D:2) a stone (44, 34, D:2) a stone (44, 36, D:2) a stone (45, 39, D:2) a +0 hunting sling 8 stones (51, 40, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun (1, 0, D:3) a +0 broad axe (2, 0, D:3) a curare-tipped needle (3, 0, D:3) a curare-tipped needle (5, 0, D:3) 2 curare-tipped needles (7, 0, D:3) a curare-tipped needle (7, 1, D:3) a curare-tipped needle (6, 5, D:3) 4 stones (8, 6, D:3) a stone (-11, 24, D:3) 15 bolts