Grim Level 1 of the Dungeon (0, 0, D:1) a stone (-1, 1, D:1) a bat skeleton (1, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (-5, 11, D:1) a +0 club a hobgoblin corpse (-1, 12, D:1) 28 stones (16, 25, D:1) a +0 hand axe (46, 32, D:1) a +0 leather armour (37, 37, D:1) a +0 hand axe (44, 37, D:1) 11 stones (47, 40, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse