Grim Level 1 of the Dungeon (-11, 2, D:1) 23 arrows of frost (-5, 3, D:1) 12 stones (-21, 9, D:1) a +0 club a +0 plate armour (-42, 13, D:1) a +0 robe (5, 14, D:1) a +0 robe (-46, 16, D:1) 23 sling bullets (1, 17, D:1) a +0 robe (-11, 21, D:1) a +0 club a +0 dagger of electrocution (4, 23, D:1) 20 arrows (-40, 25, D:1) a +0 club (-27, 25, D:1) a +0 whip (-33, 34, D:1) a +0 dagger (-8, 34, D:1) a +0 club (-33, 44, D:1) a +0 whip (-45, 47, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (-11, 22, D:2) a +0 club (-39, 23, D:2) a +1 hand axe of chopping (17, 26, D:2) a +0 short sword 4 stones (18, 27, D:2) 5 stones (19, 27, D:2) a stone (-22, 29, D:2) a +0 ring mail (-8, 29, D:2) 24 stones (0, 32, D:2) a +0 dagger (-7, 33, D:2) 22 stones (-8, 34, D:2) a +0 spear (20, 36, D:2) 19 stones (-9, 37, D:2) a +0 robe (1, 49, D:2) a +0 club (-16, 55, D:2) a +0 leather armour Level 3 of the Dungeon (32, 2, D:3) 8 needles of paralysis (5, 11, D:3) a +0 chain mail (43, 11, D:3) a +0 club (36, 13, D:3) a +0 flail (-3, 20, D:3) a +0 dagger a cursed +0 robe (-5, 21, D:3) a +0 short sword a cursed -1 war axe a +0 chain mail (-3, 22, D:3) a +0 short sword (16, 22, D:3) a +0 club (26, 23, D:3) a +0 club a +0 leather armour (2, 24, D:3) 14 stones (26, 24, D:3) a +0 club 24 stones (-2, 27, D:3) a +0 dagger (7, 28, D:3) a +0 spear (9, 34, D:3) a +0 dagger a +0 blowgun 4 poisoned needles (8, 36, D:3) a poisoned needle (5, 37, D:3) a poisoned needle (7, 37, D:3) a poisoned needle (10, 37, D:3) a +0 helmet (-5, 44, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-32, 1, D:4) a +0 ring mail (-33, 3, D:4) a stone (-22, 12, D:4) a +0 club (-21, 14, D:4) a +0 club (11, 14, D:4) the +8 spear of the Pure Spirits {drain, +Inv Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you turn invisible. a +0 chain mail (-20, 16, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces (0, 9, D:5) an arrow