Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-23, 1, D:1) a +0 robe a +0 club (-5, 3, D:1) a +0 short sword (33, 4, D:1) 16 stones (11, 8, D:1) a +0 mace (24, 14, D:1) a +0 dagger of electrocution (4, 17, D:1) a bread ration (6, 24, D:1) 19 stones (30, 30, D:1) a +0 mace (-26, 33, D:1) a +0 dagger (8, 33, D:1) a cursed -2 whip (4, 40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (28, 8, D:2) a +0 club (7, 17, D:2) 5 fruits (-9, 22, D:2) 2 stones (-8, 25, D:2) a stone (32, 25, D:2) a +0 leather armour (-3, 26, D:2) a +0 club (36, 26, D:2) a bread ration (-9, 27, D:2) a stone (5, 29, D:2) a +0 whip (-9, 30, D:2) a +0 dagger 12 stones a +0 buckler (0, 43, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 21 stones (13, 1, D:3) a potion of curing (3, 4, D:3) a stone (12, 6, D:3) 30 stones (32, 11, D:3) a +0 club (39, 11, D:3) a +0 short sword (1, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 sling bullets (-4, 4, D:4) 13 stones (1, 13, D:4) a +0 dagger (unseen) (-6, 16, D:4) a plain deck of wonders