Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 3, D:1) a +0 club (-8, 7, D:1) a +0 club (-22, 8, D:1) a +1 short sword of freezing (-19, 8, D:1) a stone (-18, 8, D:1) a stone (-46, 11, D:1) a +0 club (-18, 12, D:1) a +0 club (-42, 13, D:1) a +0 short sword (-26, 19, D:1) a +0 hunting sling (-4, 22, D:1) a +0 dagger (-44, 23, D:1) a +0 robe (-29, 23, D:1) a cursed -1 leather armour (-38, 29, D:1) a cursed -3 short sword (-21, 32, D:1) a +0 club (-15, 33, D:1) a +0 robe (-29, 37, D:1) a +0 scale mail (-43, 38, D:1) a +0 spear (-14, 45, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (-57, 12, D:2) a +0 ring mail (-35, 18, D:2) a +0 club (-53, 24, D:2) a bat corpse (-16, 24, D:2) a stone (-15, 24, D:2) a +0 club 2 stones (-14, 24, D:2) a stone (-13, 24, D:2) a stone (-47, 29, D:2) a +0 ring mail (-28, 30, D:2) a +0 dagger (-59, 34, D:2) a +0 club (-2, 35, D:2) a +0 scale mail (-7, 43, D:2) a +0 club (-38, 44, D:2) a +0 dagger a kobold corpse (skeletalised by now) (-38, 45, D:2) a jackal corpse (skeletalised by now) (-38, 46, D:2) a stone a +0 club (-43, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (unseen)