Grim Level 1 of the Dungeon (4, 5, D:1) a cursed +0 short sword (19, 12, D:1) a +0 club (-12, 13, D:1) a +0 club (5, 13, D:1) 19 poisoned needles (22, 16, D:1) a +0 dagger (-7, 19, D:1) a +0 whip a stone (-9, 20, D:1) a stone (28, 20, D:1) a +0 leather armour (-4, 24, D:1) 7 gold pieces (15, 26, D:1) a +0 club (2, 28, D:1) 9 sling bullets (-18, 29, D:1) a stone (-1, 29, D:1) a +0 dagger (-17, 31, D:1) a +0 whip 2 stones (5, 33, D:1) 3 stones (7, 36, D:1) a +0 club 2 stones (25, 37, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (-10, 1, D:2) a plain deck of escape (-11, 3, D:2) a +0 chain mail (-7, 3, D:2) a +0 dagger (3, 10, D:2) a quokka corpse (3, 23, D:2) a potion of flight