Grim Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (3, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 1, D:1) a giant newt corpse (skeletalised by now) (21, 1, D:1) a +0 dagger (10, 2, D:1) a +0 whip (-11, 16, D:1) a +0 club (-10, 16, D:1) a cursed -2 club (-10, 19, D:1) a +0 dagger (-12, 20, D:1) a +0 leather armour (2, 24, D:1) a +0 club (11, 24, D:1) a +0 dagger (4, 27, D:1) a +0 leather armour a +0 short sword (-11, 30, D:1) a +0 robe (21, 32, D:1) a +0 whip Level 2 of the Dungeon (28, 6, D:2) a +0 short sword (6, 20, D:2) a kobold corpse (-17, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-17, 31, D:2) a giant newt corpse (skeletalised by now) (-28, 36, D:2) a +0 rapier (2, 36, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (1, 37, D:2) a +0 club a hobgoblin corpse (skeletalised by now)