Grim Level 1 of the Dungeon (0, 0, D:1) 18 stones (10, 2, D:1) a +0 ring mail (33, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (-21, 6, D:1) a hobgoblin corpse (skeletalised by now) (21, 8, D:1) a stone (-6, 9, D:1) 14 stones (-8, 13, D:1) a +0 short sword 3 stones (26, 19, D:1) 18 poisoned needles (-15, 23, D:1) a stone (-8, 23, D:1) a +0 short sword 2 stones (10, 27, D:1) 12 stones (8, 31, D:1) a cursed +0 helmet (33, 32, D:1) 4 tomahawks of returning (0, 34, D:1) a bat corpse (25, 35, D:1) a +0 whip (9, 40, D:1) a +0 ring mail (-2, 41, D:1) a +0 leather armour (-4, 43, D:1) a +0 club (5, 46, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (7, 5, D:2) a +0 dagger (-13, 18, D:2) a +0 short sword (-15, 19, D:2) a +0 mace (-15, 21, D:2) 3 stones (-15, 22, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 6 poisoned needles (4, 5, D:3) 8 gold pieces (-8, 6, D:3) a +0 robe (1, 6, D:3) a worm corpse (-4, 9, D:3) a jackal corpse (-1, 9, D:3) a scroll of identify (3, 13, D:3) a +0 leather armour a +0 mace a jackal skeleton (-6, 16, D:3) 16 gold pieces (2, 16, D:3) an adder corpse (7, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (-1, 1, D:4) a +0 robe a +0 spear (2, 1, D:4) a +0 plate armour (4, 5, D:4) a +0 chain mail (-2, 9, D:4) a potion of agility