Grim Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 dagger (26, 4, D:1) 8 tomahawks (52, 11, D:1) 31 sling bullets (34, 14, D:1) a +0 dagger (22, 16, D:1) 5 needles of sleeping (21, 18, D:1) 15 stones (38, 21, D:1) a +0 buckler (1, 23, D:1) a +0 ring mail (41, 24, D:1) a +0 leather armour (30, 32, D:1) 2 steel javelins (0, 33, D:1) a +1 spear of freezing (59, 39, D:1) a +0 naga barding (0, 53, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 club (-27, 5, D:2) a rat corpse (-17, 5, D:2) a +0 short sword (-6, 18, D:2) a +0 leather armour (24, 23, D:2) a +0 leather armour (-7, 25, D:2) a +0 club (34, 30, D:2) a +0 short sword (-20, 39, D:2) a jackal corpse (skeletalised by now) (-19, 39, D:2) a jackal corpse (skeletalised by now) (-26, 43, D:2) a +0 hand axe (-10, 43, D:2) a +0 dagger (-21, 48, D:2) 25 arrows (0, 48, D:2) a +0 robe (12, 50, D:2) a +0 mace (-11, 53, D:2) a +0 dagger (-22, 57, D:2) a +0 spear (18, 59, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 17 stones