Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-33, 4, D:1) 14 bolts (-17, 7, D:1) a +0 club (-42, 10, D:1) a +0 helmet (-40, 11, D:1) a +0 dagger (-46, 13, D:1) a +0 club (-44, 13, D:1) a +0 robe (-3, 13, D:1) 3 stones (-41, 35, D:1) a +0 club (5, 43, D:1) a +0 club (-7, 45, D:1) a +0 spear (-30, 46, D:1) a stone (-46, 47, D:1) a +0 club (-9, 49, D:1) 8 bolts (-31, 50, D:1) 11 sling bullets Level 2 of the Dungeon (0, 0, D:2) 11 bolts (4, 2, D:2) 16 sling bullets (12, 3, D:2) 2 stones a +0 dagger (0, 5, D:2) a +0 club (12, 11, D:2) 4 arrows of frost (19, 21, D:2) a +0 hand axe (13, 29, D:2) 10 stones a +0 robe (-21, 30, D:2) a +0 hunting sling (-8, 30, D:2) a +0 mace (6, 31, D:2) a +0 club a goblin skeleton (19, 33, D:2) 7 bolts of frost (-29, 40, D:2) 12 poisoned needles (13, 44, D:2) a giant newt skeleton