Grim Level 1 of the Dungeon (-10, 9, D:1) a cursed +0 dagger (-1, 10, D:1) a +0 dagger (-2, 11, D:1) 13 bolts of flame (-6, 13, D:1) a +0 whip (-23, 14, D:1) a cursed +0 whip (-28, 15, D:1) 20 stones (-38, 20, D:1) a +0 club (-19, 21, D:1) a +0 club (-48, 30, D:1) 25 arrows (-46, 30, D:1) 14 sling bullets (-20, 33, D:1) 20 stones (-27, 34, D:1) a +0 club (-20, 35, D:1) a +0 hunting sling (-33, 36, D:1) 4 needles of confusion (-3, 38, D:1) 24 arrows (-14, 39, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 6, D:2) a +0 chain mail (-25, 8, D:2) 27 stones (-9, 10, D:2) a +0 club (-1, 20, D:2) a +0 dagger 2 stones (-15, 21, D:2) a +0 dagger (-13, 21, D:2) 18 stones (3, 22, D:2) a +0 mace (-25, 29, D:2) a +0 ring mail (-9, 32, D:2) a +0 chain mail (11, 32, D:2) a +0 whip (-9, 38, D:2) a +0 club (-20, 40, D:2) a +0 club (-22, 43, D:2) a giant newt corpse (skeletalised by now) (-22, 44, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-2, 2, D:3) a scroll of enchant weapon (1, 4, D:3) a +0 club (unseen) (0, 5, D:3) a giant newt corpse (-1, 6, D:3) a +0 whip (unseen) (10, 18, D:3) a +0 hand axe a +0 ring mail (5, 21, D:3) 19 arrows