Grim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (26, 1, D:1) a rat corpse (29, 1, D:1) a potion of curing (14, 2, D:1) 3 fruits (24, 3, D:1) a potion of curing (31, 24, D:1) a +0 whip a +0 club a kobold corpse (skeletalised by now) (3, 25, D:1) a +0 club a hobgoblin skeleton (20, 26, D:1) a potion of ambrosia (21, 33, D:1) a potion of agility