Grim Level 1 of the Dungeon (0, 0, D:1) 17 sling bullets (0, 1, D:1) a +0 robe (3, 1, D:1) a +0 short sword (-10, 8, D:1) a +0 spear (-7, 12, D:1) a +2 hand axe of freezing (-5, 19, D:1) 17 stones (-10, 27, D:1) 24 sling bullets (-43, 28, D:1) a cursed -3 hand axe (-13, 28, D:1) a +0 mace (-18, 30, D:1) a +0 club (-20, 36, D:1) a +0 club (-5, 38, D:1) 9 stones (4, 41, D:1) a +0 club (6, 43, D:1) a +0 dagger a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 1, D:2) a +0 club (-8, 7, D:2) a +0 scale mail (-7, 7, D:2) 5 stones a +0 whip (2, 8, D:2) a plain deck of summoning (25, 10, D:2) 7 tomahawks (-4, 13, D:2) 12 bolts (48, 20, D:2) a +0 club (21, 31, D:2) a +0 chain mail (50, 43, D:2) a +0 short sword (15, 44, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 11 sling bullets (-1, 1, D:3) a +0 hand axe (-3, 6, D:3) 25 poisoned needles