Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-36, 2, D:1) a +0 dagger (-29, 3, D:1) a +0 spear (-18, 7, D:1) a +0 buckler (-33, 8, D:1) 17 stones (-18, 8, D:1) a +0 dagger (-10, 8, D:1) a +0 short sword (-35, 10, D:1) a +0 club (-11, 10, D:1) 17 bolts (-5, 10, D:1) a +0 dagger (9, 10, D:1) a +0 club (3, 23, D:1) a +0 leather armour (-18, 26, D:1) a stone (-8, 32, D:1) 2 stones a +0 club (-13, 34, D:1) a stone (1, 36, D:1) 22 bolts (4, 38, D:1) a cursed +0 club (-16, 39, D:1) a +0 leather armour (-13, 41, D:1) a +0 dagger of freezing 2 stones (-17, 45, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling a stone a cursed +0 chain mail (-5, 1, D:2) a +0 robe (-2, 5, D:2) 6 stones (-1, 5, D:2) 2 stones (-21, 8, D:2) 15 stones (-13, 10, D:2) 8 tomahawks (20, 11, D:2) 12 stones (13, 15, D:2) a +0 short sword (-20, 17, D:2) a cursed -3 spear (-12, 17, D:2) a +0 club (22, 18, D:2) a +0 whip (13, 19, D:2) a +0 robe (-11, 20, D:2) a stone (-14, 22, D:2) 3 stones (15, 24, D:2) a +0 whip (15, 26, D:2) a cursed +0 spear a +0 leather armour (-8, 27, D:2) 8 stones (37, 32, D:2) 10 stones (-7, 34, D:2) a +0 dagger a +0 club (29, 44, D:2) a +0 dagger (33, 44, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe 2 arrows (-2, 1, D:3) a +0 hunting sling 29 stones (1, 1, D:3) an arrow (6, 6, D:3) 3 arrows (22, 22, D:3) a +0 club (3, 23, D:3) a +0 helmet (-6, 25, D:3) 23 stones (10, 37, D:3) a +0 helmet a +0 animal skin a +0 trident (22, 38, D:3) a +0 dagger (22, 41, D:3) an uncursed staff of earth (7, 42, D:3) a +0 dagger of draining a cursed -3 club (2, 43, D:3) a +3 dagger (2, 44, D:3) a +0 whip (4, 44, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a tomahawk (1, 1, D:4) a tomahawk (-34, 2, D:4) a +0 dagger a +0 robe (-33, 2, D:4) a +0 hand axe (-28, 3, D:4) 24 bolts (1, 3, D:4) a +0 hand axe (-40, 4, D:4) a tomahawk (-39, 4, D:4) a tomahawk (-38, 4, D:4) a tomahawk (-36, 4, D:4) a cursed -2 club 2 tomahawks a cursed +0 leather armour (-10, 11, D:4) a +0 short sword (-38, 13, D:4) a +0 dagger (-1, 15, D:4) a +0 short sword a +0 leather armour a cursed -2 hand axe a +0 trident (-1, 16, D:4) a +0 ring mail a +0 falchion (-18, 17, D:4) 19 stones (-1, 17, D:4) a tomahawk (-18, 18, D:4) a +0 leather armour (-3, 18, D:4) a tomahawk (-4, 19, D:4) 2 tomahawks (-25, 28, D:4) a cursed +0 ring mail (-30, 32, D:4) a +0 giant club (-21, 32, D:4) 28 bolts (2, 32, D:4) 6 javelins (-44, 33, D:4) 20 sling bullets (-20, 42, D:4) a +0 ring mail (-24, 48, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (20, 1, D:5) 15 sling bullets (-2, 3, D:5) a +0 robe (30, 3, D:5) a +0 leather armour (-22, 13, D:5) 22 stones (35, 14, D:5) a cursed -1 club (8, 23, D:5) a +2 mace of holy wrath a +0 leather armour a +0 club a +0 falchion (-25, 24, D:5) a +0 naga barding (-13, 33, D:5) a +0 spear (-6, 35, D:5) a +1 spear of chaos (-6, 36, D:5) a +0 dagger of chaos (-1, 39, D:5) a +0 dagger of chaos (-12, 44, D:5) a +0 ring mail (30, 45, D:5) a potion of degeneration {!q} (-18, 55, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 15 bolts (19, 6, D:6) a +0 halberd (17, 8, D:6) a +0 flail (18, 8, D:6) a +0 club a +0 robe (19, 8, D:6) a +0 club (19, 9, D:6) a +0 spear (-23, 24, D:6) a +0 leather armour (-39, 27, D:6) 27 stones (-44, 30, D:6) a +0 dagger a +0 robe (-46, 31, D:6) a +0 long sword a +0 plate armour (-45, 31, D:6) 2 tomahawks (-17, 31, D:6) a +0 dagger (6, 31, D:6) a +0 ring mail (-46, 32, D:6) a cursed -3 club (-14, 36, D:6) 17 stones (-36, 38, D:6) a +0 war axe (16, 41, D:6) a +0 flail (1, 57, D:6) 11 poisoned bolts (10, 60, D:6) 17 stones Level 7 of the Dungeon [Shop] Peecofy's Book Emporium a book of the Earth (845 gold) a book of Minor Magic (260 gold) a book of Enchantments (650 gold) a book of Power (585 gold) a book of Conjurations (390 gold) the Papyrus of Self-Improvement (702 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Song of Slaying Charms 2 d - Ozocubu's Armour Charms/Ice 3 e - Haste Charms 6 Trog disapproves of the use of such an item. a book of Ice (845 gold) a book of Changes (325 gold) a book of the Earth (845 gold) a book of Unlife (845 gold) a book of Clouds (585 gold) a book of Minor Magic (260 gold) a book of Death (910 gold) a book of Party Tricks (650 gold) [Shop] Vees's Weapon Boutique a +0 trident (49 gold) 20 steel bolts (168 gold) a +0 shortbow (42 gold) a +0 battleaxe (91 gold) a +0 broad axe (56 gold) a +0 dagger (28 gold) a cursed -3 short sword (1 gold) 27 sling bullets (189 gold) [Shop] Ellupual's Antique Armour Shoppe a +0 scale mail (84 gold) a +0 chain mail (94 gold) a +0 cloak (94 gold) a cursed -1 ring mail (84 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 pair of gloves (94 gold) a +0 robe (14 gold) a +0 helmet (94 gold) the cursed +1 robe of Afiergh {+Inv rF++ rC- Int+3} (119 gold) It affects your intelligence (+3). It greatly protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. It has a curse placed upon it. a +0 robe (14 gold) [Shop] Renuczol's Book Shop a book of the Dragon (1260 gold) the Tome of Transformation (770 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 3 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 Trog disapproves of the use of such an item. a book of Necromancy (420 gold) a book of the Sky (910 gold) a book of the Sky (910 gold) a book of the Warp (1260 gold) a book of Burglary (1050 gold) a book of Party Tricks (700 gold) a book of Spatial Translocations (910 gold) a book of Summonings (980 gold) a book of Changes (350 gold) a book of Geomancy (490 gold) [Shop] Xeraalui's General Store a stone of tremors (440 gold) a scroll of random uselessness (11 gold) 26 stones (28 gold) a +0 leather armour (22 gold) a scroll of identify (22 gold) 12 stones (13 gold) 20 bolts (44 gold) (-19, 3, D:7) a +0 hand axe a +0 animal skin (-6, 3, D:7) a +0 leather armour (6, 7, D:7) a +0 robe (-31, 15, D:7) a +0 ring mail (-42, 19, D:7) a +1 cloak (-17, 27, D:7) a +0 quarterstaff (-32, 32, D:7) a +0 dagger a cursed -1 flail a +0 leather armour (-17, 32, D:7) a stone (-30, 33, D:7) a +0 flail a +0 leather armour a +0 scimitar a +0 chain mail (-16, 33, D:7) a stone (-13, 36, D:7) a +0 dagger (-12, 37, D:7) a +0 whip 4 stones (-3, 37, D:7) a cursed ring of teleportation (14, 37, D:7) 16 bolts (9, 38, D:7) a +0 scale mail (-5, 46, D:7) a +0 flail (-2, 47, D:7) a +0 shortbow (-41, 48, D:7) an uncursed ring of wizardry (-6, 48, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Kicinuh's Weapon Boutique the +6 hunting sling "Yzxyton" {freeze, *Contam rN+ Str+11} (736 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+11). It protects you from negative energy. It causes magical contamination when unequipped. a +0 war axe (42 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) a cursed +0 arbalest (18 gold) a +2 short sword of speed (252 gold) a +0 quarterstaff of speed (168 gold) 15 stones (18 gold) (0, 0, D:8) a +0 short sword a +0 mace a +0 ring mail a +0 flail (-46, 8, D:8) a +0 hand crossbow (-51, 12, D:8) a +0 club (-29, 14, D:8) 7 javelins (-17, 16, D:8) a +0 shortbow (0, 18, D:8) a cursed +0 quarterstaff (-33, 24, D:8) a +1 antimagic short sword a +0 cloak (-22, 24, D:8) 11 stones (-21, 24, D:8) a +0 long sword (-24, 26, D:8) a +4 dagger of distortion a +0 robe (-28, 32, D:8) a +0 flail (-37, 41, D:8) a poisoned needle (-36, 41, D:8) a poisoned needle a +0 short sword (-34, 41, D:8) a +0 blowgun 14 poisoned needles (-32, 41, D:8) a +0 short sword a +0 dagger Level 9 of the Dungeon [Shop] Ylysum's Book Shop a book of Battle (640 gold) a book of Transfigurations (880 gold) a manual of Fire Magic (1766 gold) an Akashic Record (1766 gold) a book of Death (1120 gold) the Handbook of Harmful Enchantment (784 gold) Spells Type Level a - Corona Hexes 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Invisibility Hexes 6 Trog disapproves of the use of such an item. a book of Dreams (1200 gold) a book of Air (560 gold) a book of Party Tricks (800 gold) a book of Battle (640 gold) a book of Cantrips (320 gold) Xunocvata's Disquisition on Ashen Stolen Souls (1040 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Leda's Liquefaction Hexes/Earth 4 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. the Handbook of Calling and Contamination (985 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Small Mammal Summoning 1 c - Cure Poison Poison 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Aura of Abjuration Summoning 5 f - Summon Demon Summoning 5 Trog disapproves of the use of such an item. (0, 0, D:9) a phantom mirror (-32, 6, D:9) a +0 giant spiked club (-30, 6, D:9) a +0 falchion (16, 10, D:9) 5 large rocks (-14, 14, D:9) a +0 shortbow (20, 21, D:9) a +0 hand axe a +0 scale mail (20, 22, D:9) a +0 chain mail a cursed -3 flail a +0 dagger a +0 leather armour (20, 23, D:9) a +0 club a +0 club (-1, 26, D:9) a +0 long sword (0, 26, D:9) a +0 giant spiked club (-16, 27, D:9) a +0 leather armour (18, 28, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 trident (17, 0, D:10) a +0 whip a cursed -1 club (18, 0, D:10) a +0 leather armour a +0 club a +0 leather armour (17, 1, D:10) 3 tomahawks (18, 1, D:10) a +0 club a +0 leather armour (31, 1, D:10) a +2 dagger of flaming a +0 robe (31, 2, D:10) a +0 flail a +0 leather armour a +4 dagger a +0 robe (47, 4, D:10) a cursed -1 giant club a +0 dire flail (53, 4, D:10) a +0 chain mail (25, 5, D:10) a +0 chain mail (45, 5, D:10) a +2 dire flail of crushing (33, 6, D:10) 23 stones (16, 9, D:10) a +0 giant club (0, 11, D:10) a +0 giant club a +0 dagger a +0 robe (0, 12, D:10) a +0 mace a +0 leather armour (53, 18, D:10) a stone (49, 22, D:10) a +0 dagger (49, 23, D:10) a +0 short sword (14, 29, D:10) a tomahawk (1, 31, D:10) a +0 mace (2, 31, D:10) a +0 giant spiked club (19, 31, D:10) a +0 club a +0 dagger (2, 32, D:10) a +0 dagger a +0 robe (18, 32, D:10) a +0 short sword (16, 35, D:10) a +0 dagger a +0 flail (16, 36, D:10) 3 tomahawks (9, 41, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 hand axe a cursed +0 leather armour a +0 giant club a +0 club a +0 leather armour of cold resistance (0, 1, D:11) a +0 dagger a +0 robe (1, 1, D:11) a +1 flail of protection a +0 chain mail (-16, 4, D:11) a sky beast corpse (-4, 25, D:11) a +0 short sword a +0 hand crossbow 14 bolts (-3, 27, D:11) a bolt (-2, 27, D:11) a +0 short sword a +0 blowgun 2 poisoned needles (-2, 28, D:11) 2 bolts 3 stones (-3, 30, D:11) a stone (-3, 32, D:11) a poisoned needle (0, 32, D:11) 2 bolts (-6, 33, D:11) a +0 club (-3, 33, D:11) a poisoned needle (-1, 41, D:11) a +2 scale mail of fire resistance