Grim Level 1 of the Dungeon (0, 0, D:1) 22 arrows (33, 8, D:1) a meat ration (-17, 10, D:1) a +0 leather armour (-21, 13, D:1) 21 arrows (-10, 14, D:1) a +0 leather armour (5, 15, D:1) a +0 club (-14, 19, D:1) a +0 hand axe a +0 dagger (16, 19, D:1) 26 arrows (16, 24, D:1) a +0 dagger (-13, 28, D:1) a +0 leather armour (-6, 38, D:1) a +0 club (21, 50, D:1) a beef jerky Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger a +0 ring mail (4, 3, D:2) 14 sling bullets (5, 3, D:2) a +0 hand axe a +0 ring mail (-14, 4, D:2) a +0 club (20, 4, D:2) a +1 plate armour of poison resistance (2, 6, D:2) a +0 club (5, 6, D:2) a large rock (23, 6, D:2) a +0 club (5, 7, D:2) a large rock (0, 14, D:2) 7 sling bullets (11, 20, D:2) 15 poisoned bolts (16, 20, D:2) a +4 club a +0 robe (34, 21, D:2) a +0 dagger (38, 21, D:2) a stone (38, 23, D:2) a stone (24, 25, D:2) a +0 dagger (23, 32, D:2) 30 stones (9, 34, D:2) a +0 mace (3, 38, D:2) 8 arrows (12, 40, D:2) a +0 ring mail (39, 45, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 1, D:3) a +0 dagger (2, 2, D:3) a +0 club a +0 dagger a +0 animal skin a +0 helmet (19, 5, D:3) a +0 club (-8, 7, D:3) a +0 dagger (-19, 8, D:3) 17 sling bullets (0, 8, D:3) a +0 club a +0 dagger (-8, 9, D:3) a +0 flail a +0 leather armour a +0 leather armour (-9, 10, D:3) a cursed -2 falchion a +0 leather armour (-21, 17, D:3) a +0 leather armour (26, 17, D:3) a +0 club (33, 18, D:3) a +0 dagger 2 tomahawks (-25, 20, D:3) 16 stones (-15, 25, D:3) a +0 dagger a +0 club (-3, 33, D:3) a meat ration (-19, 34, D:3) a +0 leather armour (-17, 34, D:3) a +0 whip a +0 chain mail (-11, 36, D:3) a +0 dagger a +0 robe (1, 36, D:3) a +1 scythe of slicing a +0 robe (12, 36, D:3) a +0 whip (29, 37, D:3) a stone (-14, 38, D:3) a +0 dagger a +0 ring mail (-15, 39, D:3) a +0 short sword (-13, 39, D:3) a +0 trident a +3 leather armour (24, 39, D:3) a +0 short sword a stone (27, 39, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) the +7 scale mail of Divine Compulsion {rElec rN+ rCorr} It insulates you from electricity. It protects you from negative energy. It protects you from acid and corrosion. (-31, 1, D:4) a +0 ring mail (-4, 16, D:4) a +0 giant club (16, 17, D:4) a +0 whip (16, 18, D:4) a +0 leather armour a +0 whip a +0 leather armour a +0 flail a +0 mace a +0 leather armour (-13, 19, D:4) 15 sling bullets (-8, 20, D:4) a +0 whip (-19, 42, D:4) a +0 leather armour (-10, 47, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 10 bolts (-24, 4, D:5) a +0 helmet (-45, 8, D:5) a +0 short sword (-3, 12, D:5) a +0 pair of gloves (-10, 13, D:5) a +0 dagger (-3, 13, D:5) 14 poisoned needles (8, 14, D:5) a cursed -2 falchion (8, 17, D:5) a +0 dagger a +0 robe (-39, 21, D:5) a +0 leather armour a +0 short sword (-21, 31, D:5) a +0 leather armour a +0 hand axe (-22, 32, D:5) a +0 ring mail a +0 trident (-21, 32, D:5) a +0 leather armour a +0 club (-20, 32, D:5) a +0 hand axe (-42, 33, D:5) a meat ration (-20, 33, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-3, 3, D:6) a +0 leather armour (52, 5, D:6) a +0 scythe (36, 15, D:6) a +0 giant club (16, 16, D:6) a +0 giant spiked club a +0 club a +0 hand axe (14, 17, D:6) a +0 plate armour 4 tomahawks of returning a +0 dire flail (33, 18, D:6) a +0 hand axe (58, 19, D:6) a +0 pair of boots (35, 44, D:6) a +0 pair of gloves (8, 46, D:6) a +0 war axe (10, 46, D:6) a +0 flail a +0 leather armour (11, 47, D:6) 4 tomahawks (10, 48, D:6) a cursed -3 dagger a +0 robe (35, 48, D:6) a wand of fire (7) (9, 51, D:6) a +0 club a +0 scale mail (46, 55, D:6) a +0 dagger (31, 57, D:6) a meat ration Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 20 arrows (34, 0, D:7) a +0 chain mail (33, 2, D:7) a +0 quarterstaff (-1, 9, D:7) a meat ration (-6, 10, D:7) a +0 ring mail (-11, 11, D:7) 14 stones (-8, 11, D:7) a +0 spear (-11, 12, D:7) 13 stones (-4, 12, D:7) a +0 club (-16, 13, D:7) a +0 flail (-9, 13, D:7) a +0 club a +0 leather armour (-7, 13, D:7) a +0 spear (21, 15, D:7) a +0 ring mail (22, 17, D:7) a +0 dagger a +0 robe (-14, 19, D:7) a +0 dagger (23, 22, D:7) a +0 scale mail (23, 23, D:7) a +1 hand axe of electrocution (-10, 25, D:7) a +0 shortbow 15 arrows (-3, 25, D:7) an arrow (-19, 26, D:7) 19 stones (0, 29, D:7) a +0 helmet (26, 32, D:7) 16 bolts (14, 35, D:7) a +0 robe (25, 42, D:7) a +0 shortbow 9 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 0, D:8) a +0 mace a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger (-4, 10, D:8) 19 arrows (-1, 10, D:8) a +0 large shield (19, 11, D:8) a throwing net (21, 11, D:8) 3 beef jerkies (20, 12, D:8) a +0 giant club (21, 12, D:8) 3 beef jerkies (-28, 15, D:8) a +0 flail (-36, 16, D:8) a +0 giant spiked club (13, 16, D:8) a +0 leather armour (-22, 17, D:8) 2 poisoned needles (3, 19, D:8) a +0 ring mail (-24, 22, D:8) a poisoned needle a stone (-4, 22, D:8) a +0 robe a +0 dagger (-26, 23, D:8) a +0 blowgun a +0 blowgun 40 poisoned needles a stone (-24, 23, D:8) a +0 blowgun 8 poisoned needles (-14, 27, D:8) a +4 dagger of chaos a +0 robe (-9, 27, D:8) a +0 robe a +0 dagger (6, 28, D:8) a +0 short sword (5, 29, D:8) a +0 flail (6, 29, D:8) a +0 dagger a +0 robe (6, 30, D:8) a +0 dagger of venom a +0 robe (-8, 32, D:8) 8 javelins (-22, 35, D:8) 12 sling bullets (-5, 35, D:8) a +0 war axe (1, 36, D:8) a +2 leather armour of poison resistance a +0 club (1, 37, D:8) a +0 club a +0 chain mail (1, 38, D:8) a +0 short sword (2, 38, D:8) a +0 halberd (-32, 46, D:8) a +0 trident (-23, 46, D:8) a +0 flail (-32, 50, D:8) a +0 shortbow 18 arrows (-18, 51, D:8) 6 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (18, 1, D:9) 4 arrows (23, 1, D:9) an arrow (20, 2, D:9) a +0 shortbow 25 arrows (11, 3, D:9) a phial of floods (2, 7, D:9) a +0 giant club (-3, 16, D:9) a +0 club (-24, 19, D:9) a +0 whip of electrocution a +0 whip a +0 leather armour (-16, 27, D:9) a +0 dagger (13, 31, D:9) a +0 quarterstaff a +0 hunting sling 23 sling bullets of frost a +1 leather armour of fire resistance (26, 31, D:9) a +0 dagger (-8, 41, D:9) a wand of random effects (25) (-7, 41, D:9) a +0 battleaxe a +0 chain mail (-4, 41, D:9) a +0 flail (22, 42, D:9) a cursed -2 long sword (-4, 47, D:9) a +0 flail a +0 ring mail (8, 50, D:9) a +0 flail a +0 chain mail a +0 club a +0 dagger a +0 chain mail (9, 50, D:9) a +0 flail a +0 hand axe (-3, 51, D:9) a +0 flail a +0 glaive a cursed -1 chain mail (-2, 51, D:9) a +0 falchion a cursed -1 ring mail (7, 51, D:9) a +0 dagger a +0 robe a +0 short sword a +0 battleaxe (9, 51, D:9) a +0 falchion (-1, 52, D:9) a +0 club (7, 52, D:9) a +0 leather armour a +0 battleaxe a +0 plate armour (6, 53, D:9) a +2 hand axe of flaming a +0 halberd a +0 plate armour a +0 mace a cursed +0 leather armour a +0 dagger Level 10 of the Dungeon [Shop] Ytofa's Distillery a potion of flight (33 gold) 2 potions of curing (66 gold) a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of cure mutation (385 gold) a potion of flight (33 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of mutation (27 gold) (0, 0, D:10) 18 stones (-27, 3, D:10) a potion of mutation {!q} (-26, 3, D:10) a +0 mace (7, 4, D:10) a wand of fire (7) (4, 7, D:10) a +0 club (2, 8, D:10) a +0 hand axe (13, 8, D:10) a poisoned needle (-32, 10, D:10) a +1 morningstar of holy wrath (2, 10, D:10) a +0 dagger (13, 10, D:10) a +0 short sword a +0 dire flail a +3 plate armour (13, 11, D:10) a stone (13, 13, D:10) a +0 blowgun a +2 dagger of venom 7 poisoned needles (-18, 15, D:10) a +4 shortbow 10 arrows (-26, 16, D:10) 17 poisoned needles (-18, 17, D:10) 2 arrows (14, 25, D:10) a +0 giant club a +0 giant club (-28, 29, D:10) the +3 ring mail of Integrity {rF+ Str+3 Dex+2 SInv} It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It lets you see invisible. (-8, 32, D:10) 2 potions of degeneration {!q} 2 potions of mutation {!q} (-8, 34, D:10) a +0 ring mail (-2, 34, D:10) a cursed +2 spear a +0 robe (-13, 39, D:10) a cursed +1 great sword a +0 robe (-19, 40, D:10) a cursed +0 scale mail (-13, 40, D:10) a cursed -3 hand axe a +0 short sword a +1 hand axe of flaming (-14, 41, D:10) a cursed +0 halberd a +0 robe a potion of degeneration {!q} (-13, 41, D:10) a +0 club (-11, 44, D:10) a cursed +3 flail of freezing a +0 robe (-19, 47, D:10) 14 stones Level 11 of the Dungeon [Shop] Zisumiss's Antique Weapon Shop a +0 hand crossbow (84 gold) a +0 whip (60 gold) a +0 hand crossbow (84 gold) a +0 club (24 gold) a +0 scimitar (96 gold) a +0 great sword (156 gold) a +0 whip (60 gold) a +0 war axe (84 gold) a +2 war axe of chopping (84 gold) a +0 quarterstaff (96 gold) (0, 0, D:11) a +0 falchion (-26, 5, D:11) a +0 mace a +0 scale mail (-22, 8, D:11) a +0 short sword (-32, 9, D:11) a +0 mace a +0 scale mail (15, 9, D:11) a cursed -3 giant club a throwing net (-29, 13, D:11) a +2 war axe of venom a +0 plate armour (-29, 14, D:11) a +0 hand axe (-11, 16, D:11) 5 sling bullets of flame (-11, 17, D:11) a +0 long sword (-18, 18, D:11) the cursed +2 mace "Kocovai" {drain, rF+ Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It protects you from fire. It has a curse placed upon it. (-17, 18, D:11) 4 large rocks (-14, 18, D:11) a +0 flail (-11, 19, D:11) a +0 battleaxe (-6, 20, D:11) a +1 long sword (6, 20, D:11) 28 arrows (19, 25, D:11) a +0 leather armour (-2, 39, D:11) a +0 giant spiked club (-11, 41, D:11) a +0 club a stone (-3, 52, D:11) a +1 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 halberd (26, 3, Lair:1) a +0 quarterstaff (-25, 10, Lair:1) 2 javelins (25, 11, Lair:1) 12 arrows of dispersal (-7, 14, Lair:1) a +0 rapier (11, 26, Lair:1) 22 stones (-24, 28, Lair:1) 15 silver bolts (5, 30, Lair:1) a +2 pair of boots (-3, 32, Lair:1) 10 stones (40, 32, Lair:1) a +0 pair of gloves (-16, 37, Lair:1) 17 stones (-5, 37, Lair:1) a +0 chain mail (19, 37, Lair:1) a +0 mace (16, 39, Lair:1) a +0 battleaxe 2 throwing nets a +0 ring mail (38, 39, Lair:1) 7 tomahawks (-9, 40, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 poisoned sling bullets (-55, 2, Lair:2) the cursed +0 ring mail of Resilience {*Contam Regen+ Int+7} It affects your intelligence (+7). It causes magical contamination when unequipped. It increases your rate of regeneration. It has a curse placed upon it. (-14, 11, Lair:2) 14 poisoned needles (-64, 34, Lair:2) a +0 quarterstaff (-38, 35, Lair:2) 12 arrows (-8, 35, Lair:2) a +0 scale mail (-13, 37, Lair:2) 11 sling bullets (-8, 37, Lair:2) a potion of mutation (-28, 38, Lair:2) a +0 broad axe (-16, 40, Lair:2) a +0 hand crossbow (-15, 44, Lair:2) a +0 long sword (-61, 46, Lair:2) a +0 ring mail (0, 51, Lair:2) a wand of fire (12) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (2, 5, Lair:3) 20 stones (20, 13, Lair:3) a +0 war axe a +0 robe (44, 16, Lair:3) a +0 chain mail (12, 26, Lair:3) a +0 scale mail (51, 35, Lair:3) a +2 scimitar of draining (2, 38, Lair:3) 18 bolts (22, 41, Lair:3) a meat ration (34, 44, Lair:3) 6 stones (52, 46, Lair:3) 21 stones (-3, 52, Lair:3) a meat ration Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 bolts of frost (-51, 2, Lair:4) 28 arrows (-33, 3, Lair:4) a meat ration (-15, 7, Lair:4) 29 stones (-51, 8, Lair:4) an uncursed ring of loudness a scroll of immolation (-59, 12, Lair:4) the +8 chain mail of Narcissism {*Corrode Str+2 Int+3 Dex-5} It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (-5). It may corrode your equipment when you take damage. (-18, 34, Lair:4) 20 stones (-62, 40, Lair:4) 16 stones (-12, 41, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (-16, 8, Lair:5) a beef jerky (14, 13, Lair:5) a +0 centaur barding 9 poisoned arrows a +3 longbow of flaming (8, 16, Lair:5) a poisoned arrow (0, 20, Lair:5) a potion of mutation {!q} (7, 27, Lair:5) a +0 great mace (-11, 28, Lair:5) a wand of fire (8) (27, 28, Lair:5) a beef jerky (-20, 30, Lair:5) 15 stones (-17, 34, Lair:5) 22 arrows (-11, 34, Lair:5) 19 stones (-10, 34, Lair:5) 16 stones (-3, 34, Lair:5) 9 poisoned needles (4, 44, Lair:5) a plain deck of wonders (9, 52, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 poisoned needles (22, 13, Lair:6) a +0 chain mail (21, 14, Lair:6) a +0 leather armour (32, 15, Lair:6) a +0 plate armour (-22, 30, Lair:6) 9 sling bullets of frost (3, 30, Lair:6) a +0 scale mail (15, 36, Lair:6) 14 sling bullets (15, 40, Lair:6) a +0 ring mail (5, 45, Lair:6) a +0 chain mail (-23, 47, Lair:6) a +0 pair of boots (10, 47, Lair:6) 26 sling bullets (29, 47, Lair:6) 23 arrows Level 7 of the Lair of Beasts (-3, 9, Lair:7) the +7 hunting sling of a volcano {velocity, *Contam rElec rN+++ Dex+3} Any stone fired from it inflicts extra damage. It affects your dexterity (+3). It insulates you from electricity. It renders you almost immune to negative energy. It causes magical contamination when unequipped. (-8, 11, Lair:7) a death yak corpse (27, 15, Lair:7) a slice of pizza (-23, 24, Lair:7) 12 poisoned needles (25, 24, Lair:7) a +0 mace (-24, 25, Lair:7) a +0 scale mail (-34, 27, Lair:7) a yak corpse (skeletalised by now) (17, 28, Lair:7) a plain deck of summoning (9, 46, Lair:7) a death yak corpse