Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, 11, D:1) a +0 club (-16, 12, D:1) 20 arrows of flame (0, 18, D:1) 16 sling bullets (12, 29, D:1) a +0 club (13, 29, D:1) 2 stones (11, 30, D:1) a stone (-13, 37, D:1) 15 stones (-14, 41, D:1) 13 stones (29, 50, D:1) a +0 club (-10, 55, D:1) a +0 club Level 2 of the Dungeon (-27, 5, D:2) 12 stones (-26, 12, D:2) a +0 dagger (-14, 23, D:2) 24 stones (2, 23, D:2) a cursed -1 short sword (-26, 24, D:2) 15 arrows of dispersal (-4, 25, D:2) 20 stones (-23, 26, D:2) 6 stones (18, 36, D:2) 2 potions of poison {!q} Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (-1, 2, D:3) a +0 falchion (unseen) (-1, 3, D:3) a quokka corpse (0, 3, D:3) a +0 falchion (1, 3, D:3) a tomahawk (-1, 5, D:3) a +0 robe (1, 5, D:3) a tomahawk (34, 6, D:3) a +0 long sword (0, 7, D:3) a +0 mace (34, 11, D:3) 11 gold pieces (18, 17, D:3) 18 poisoned needles (14, 34, D:3) a giant newt skeleton (-13, 35, D:3) a cursed +0 hunting sling (14, 35, D:3) a cursed -1 whip 4 chunks of flesh (14, 36, D:3) a +0 whip 3 chunks of flesh (15, 37, D:3) a +0 spear a +0 ring mail