Grim Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (-5, 2, D:1) a rat skeleton (-4, 2, D:1) a +0 short sword (-3, 5, D:1) a stone (-8, 6, D:1) 16 stones (-3, 6, D:1) 2 stones (-2, 7, D:1) a stone (-23, 9, D:1) 6 gold pieces (-17, 12, D:1) a hobgoblin skeleton (-16, 13, D:1) a +0 club (-23, 16, D:1) a stone (-8, 16, D:1) a +0 hand axe a +0 whip (-23, 17, D:1) a jackal corpse (-7, 17, D:1) a +0 whip 4 stones (-23, 18, D:1) a +1 short sword of electrocution 4 stones 10 gold pieces a bat corpse (-9, 18, D:1) a stone (-27, 19, D:1) a scroll of identify (-26, 25, D:1) 10 gold pieces (-10, 30, D:1) a +0 shield (-1, 32, D:1) a +0 short sword (1, 32, D:1) a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (-4, 33, D:1) a +0 leather armour