Grim Level 1 of the Dungeon (0, 0, D:1) a meat ration (18, 3, D:1) a +0 ring mail (43, 5, D:1) 19 stones (10, 9, D:1) a +0 leather armour (0, 25, D:1) a cursed -3 club (23, 27, D:1) a +0 whip (10, 30, D:1) a cursed -1 mace (-12, 33, D:1) a +0 club (8, 34, D:1) 22 stones (-12, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 plate armour (-34, 3, D:2) a +0 short sword (-24, 8, D:2) a +0 club (-21, 8, D:2) a +0 club (-1, 9, D:2) a +0 whip (-36, 13, D:2) a cursed -1 club 18 stones (-30, 13, D:2) a stone (-29, 13, D:2) a stone (-8, 14, D:2) a cursed -3 scimitar (4, 19, D:2) a +0 robe (-2, 20, D:2) a +0 club (16, 22, D:2) 4 stones (-36, 25, D:2) a +0 club (-41, 32, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) 22 bolts (-4, 5, D:3) a beef jerky (17, 7, D:3) 10 poisoned needles (-20, 13, D:3) a stone (6, 13, D:3) a giant cockroach corpse (14, 13, D:3) 10 bolts (-22, 14, D:3) a stone (-22, 15, D:3) a stone (11, 15, D:3) a +0 short sword a kobold corpse (-24, 19, D:3) a +0 club (-23, 19, D:3) a +0 dagger (5, 19, D:3) a +0 club (14, 19, D:3) a +0 club a +0 leather armour (-25, 20, D:3) a +0 hunting sling (-18, 20, D:3) 17 arrows (-15, 20, D:3) 13 arrows of frost (20, 20, D:3) a +0 club 2 chunks of flesh