Grim Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (35, 4, D:1) 22 sling bullets (17, 10, D:1) 27 arrows (40, 15, D:1) a +0 club (-7, 16, D:1) a +0 club (6, 18, D:1) 16 stones (27, 21, D:1) a +0 club (-1, 45, D:1) a +0 club (25, 46, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) 23 stones (-14, 1, D:2) a +0 short sword (-2, 1, D:2) a +0 whip (3, 2, D:2) a worm corpse (-29, 3, D:2) a stone 3 inedible chunks of flesh (-30, 4, D:2) a stone (2, 4, D:2) a +0 ring mail (-31, 5, D:2) a stone (-1, 7, D:2) a jackal corpse (-4, 8, D:2) a jackal corpse (-6, 9, D:2) a rat corpse (-25, 14, D:2) 17 arrows (-6, 15, D:2) a +0 whip (-29, 22, D:2) a hobgoblin corpse (-26, 24, D:2) a +0 dagger (-36, 33, D:2) 19 arrows of frost (-34, 36, D:2) a +0 ring mail