Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-15, 2, D:1) 15 stones (19, 11, D:1) a +0 pair of boots (11, 16, D:1) a +0 robe (16, 16, D:1) a +0 dagger (6, 18, D:1) 20 stones (-23, 25, D:1) a +0 club (-19, 30, D:1) a +1 short sword of draining 5 stones (-20, 35, D:1) a +0 whip (-28, 38, D:1) 9 bolts (-11, 41, D:1) a +0 club (-10, 50, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 stones (-39, 6, D:2) 21 arrows (7, 9, D:2) a +2 naga barding (-10, 19, D:2) 8 silver bolts (0, 20, D:2) a +1 short sword of holy wrath 33 stones (1, 20, D:2) a +0 dagger a stone (-43, 21, D:2) a +0 centaur barding (0, 22, D:2) a stone (-13, 25, D:2) a +1 hand axe of chopping (-2, 25, D:2) a stone (-3, 26, D:2) a stone (-2, 26, D:2) 2 stones (-1, 28, D:2) a +0 dagger (-38, 29, D:2) 20 stones (-39, 31, D:2) a +0 whip (-45, 34, D:2) 24 arrows (-25, 36, D:2) a +0 club (-15, 39, D:2) a +0 leather armour (8, 39, D:2) a giant newt corpse (0, 41, D:2) a bat skeleton (9, 42, D:2) 16 stones (-27, 45, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 4, D:3) a +0 flail (unseen) (-1, 7, D:3) a potion of curing (0, 7, D:3) a +0 leather armour (-6, 8, D:3) a scroll of remove curse (-17, 16, D:3) a +0 club