Grim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 5, D:1) a +0 spear (32, 11, D:1) a +0 short sword (38, 12, D:1) a +4 dagger (56, 17, D:1) a +0 club (63, 21, D:1) 22 arrows (59, 23, D:1) a +0 club (46, 30, D:1) a +0 club a +0 ring mail (18, 38, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (24, 1, D:2) 22 stones (57, 9, D:2) 25 arrows (1, 11, D:2) 14 arrows of flame (30, 12, D:2) a +0 club (1, 13, D:2) 18 stones (33, 21, D:2) a +0 robe Level 3 of the Dungeon (-18, 11, D:3) a +0 robe (-14, 12, D:3) a +0 club (-28, 15, D:3) 16 stones (-10, 16, D:3) a +0 war axe (-12, 20, D:3) a +0 rapier (-30, 24, D:3) a +0 leather armour a +0 hand axe (-15, 26, D:3) a +0 ring mail (-10, 28, D:3) 14 arrows (-16, 32, D:3) 11 poisoned needles (-21, 35, D:3) a +0 leather armour (-24, 36, D:3) 28 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 1, D:4) a +2 dagger of venom a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (-30, 4, D:4) a +0 hand axe a +0 hand axe a +0 leather armour (-30, 5, D:4) a +0 dagger (-30, 8, D:4) a +0 dagger a +0 robe (-10, 8, D:4) a +0 flail (-5, 18, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 21 arrows (4, 4, D:5) a +0 giant spiked club (17, 4, D:5) a cursed +0 ring mail (-11, 8, D:5) a +0 whip a +0 scale mail a +0 dagger a +0 morningstar a cursed +0 ring mail (0, 27, D:5) a +0 quarterstaff (-2, 29, D:5) an arrow (-1, 33, D:5) an arrow (0, 35, D:5) 14 arrows a +0 shortbow Level 6 of the Dungeon (0, 1, D:6) a +0 chain mail (2, 3, D:6) a cursed +0 spear (14, 4, D:6) a +0 spear (15, 4, D:6) a cursed -2 whip (13, 5, D:6) a +0 club a +0 robe (13, 6, D:6) a +0 spear (23, 6, D:6) a +0 leather armour (11, 11, D:6) a +0 chain mail (26, 12, D:6) 19 arrows (12, 16, D:6) 8 needles of slowing (36, 16, D:6) a +0 pair of gloves (7, 18, D:6) 29 sling bullets (23, 19, D:6) 16 stones (11, 23, D:6) a +0 spear (48, 27, D:6) a +0 great mace (38, 29, D:6) a +0 hand crossbow Level 7 of the Dungeon (0, 0, D:7) the +0 leather armour "Hearaf" {rPois rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It protects you from poison. (9, 5, D:7) 19 stones (5, 9, D:7) a +0 halberd (6, 10, D:7) a +0 club a cursed +0 leather armour (7, 10, D:7) a cursed -1 whip (8, 10, D:7) a +0 whip (5, 11, D:7) a +0 spear (6, 11, D:7) a +0 whip (-38, 16, D:7) a +0 ring mail (-6, 20, D:7) 30 bolts (3, 35, D:7) a +0 mace (-26, 40, D:7) an arrow (-27, 42, D:7) a cursed -2 hand axe a +0 leather armour a +0 hand axe a +0 plate armour (-26, 42, D:7) a +0 shortbow 16 arrows (-32, 43, D:7) an arrow (-26, 43, D:7) a +0 leather armour a +1 dagger of flaming a +0 robe an arrow (-26, 44, D:7) 2 arrows (-24, 44, D:7) a cursed -3 flail (-30, 49, D:7) 7 stones (7, 49, D:7) a +0 giant spiked club (-27, 50, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 robe (2, 1, D:8) a +0 hand axe a +0 robe (3, 1, D:8) a cursed +0 dagger a cursed +0 robe (10, 2, D:8) 20 stones (-21, 7, D:8) a +0 rapier (-20, 12, D:8) a cursed +0 shield (-42, 18, D:8) a +0 glaive a +0 chain mail (-25, 18, D:8) a large rock (-25, 22, D:8) a large rock (-25, 23, D:8) a large rock (-25, 25, D:8) a large rock (-16, 26, D:8) a +0 hand axe (-36, 27, D:8) a +0 falchion (5, 27, D:8) an uncursed staff of power (-14, 30, D:8) a +0 flail (-14, 32, D:8) a +0 club (-13, 32, D:8) a +0 leather armour (-27, 33, D:8) 11 poisoned needles (-22, 33, D:8) a cursed +0 pair of gloves (-12, 34, D:8) a +0 dagger a +0 robe (-10, 34, D:8) a +0 long sword a +0 plate armour (-11, 36, D:8) a +0 battleaxe a +0 chain mail (4, 37, D:8) a +0 leather armour (-12, 38, D:8) a +0 hand axe (2, 39, D:8) 20 arrows (-25, 42, D:8) a +0 dagger (-19, 42, D:8) a +0 ring mail (15, 45, D:8) a +0 glaive Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 leather armour (0, 1, D:9) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 scale mail (37, 8, D:9) a +0 morningstar (16, 9, D:9) a +0 plate armour a +0 hand axe (17, 11, D:9) a +0 ring mail 3 tomahawks of returning a +0 whip (38, 11, D:9) a +0 animal skin (0, 13, D:9) a cursed -3 shortbow 16 arrows (24, 13, D:9) 17 bolts (40, 13, D:9) a large rock (0, 14, D:9) 4 arrows (51, 14, D:9) a +0 rapier (13, 15, D:9) a +0 leather armour a +0 hand axe a +0 mace a +0 chain mail (40, 15, D:9) a large rock (12, 16, D:9) a +0 whip a +0 hand axe a +1 flail of protection (13, 16, D:9) a +0 leather armour a +0 short sword (39, 20, D:9) a large rock a +0 giant club a +0 giant spiked club (-3, 22, D:9) a +0 animal skin a +0 robe a +1 whip of electrocution (38, 23, D:9) a +0 short sword (11, 24, D:9) a +0 scale mail a +0 club (13, 24, D:9) a +0 mace a +0 chain mail (35, 32, D:9) a +0 glaive (12, 33, D:9) a +0 war axe a +0 leather armour (22, 34, D:9) a large rock (32, 37, D:9) a +0 giant club (35, 37, D:9) a +0 giant club (38, 38, D:9) a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (-10, 2, D:10) 4 tomahawks (-22, 8, D:10) a plain deck of changes (-9, 18, D:10) a +0 robe (8, 19, D:10) a +0 flail (-39, 23, D:10) a +0 chain mail (8, 32, D:10) a +0 dagger (3, 40, D:10) a +0 club (7, 41, D:10) a +0 trident (8, 42, D:10) a +0 ring mail a +0 dagger (9, 42, D:10) a +0 ring mail a +2 hand axe of electrocution (9, 43, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (31, 0, D:11) 19 sling bullets (-5, 1, D:11) a +0 dagger (6, 6, D:11) a +2 hand axe of chopping (6, 7, D:11) a +0 flail (-2, 9, D:11) an uncursed amulet of guardian spirit a wand of random effects (21) (-2, 10, D:11) 2 potions of degeneration {!q} a +0 cloak a +0 scale mail a +0 whip a +0 mace a +0 flail a +0 ring mail (-22, 11, D:11) a +0 robe a cursed +0 short sword (-8, 11, D:11) a +0 hand axe a +0 short sword (-7, 11, D:11) a +0 scale mail a +0 robe a +0 short sword a +0 dagger (-23, 12, D:11) a +0 robe a cursed +0 long sword (0, 12, D:11) a cursed -2 long sword (11, 15, D:11) a +0 hand axe a +0 leather armour (-25, 16, D:11) a +0 giant club 19 arrows a +0 shortbow (-24, 16, D:11) a +0 shortbow a +0 shortbow 31 arrows (17, 16, D:11) a +0 dagger (-25, 17, D:11) 4 arrows (8, 17, D:11) a +0 hunting sling (-24, 18, D:11) an arrow (-24, 19, D:11) 2 arrows (-23, 20, D:11) 2 arrows (-22, 21, D:11) 2 arrows (-14, 21, D:11) a +0 plate armour a +0 glaive of venom (-13, 23, D:11) a +0 hand axe (39, 23, D:11) a +0 flail (-14, 26, D:11) a +0 robe a cursed -1 dagger (3, 26, D:11) a +0 giant spiked club a +0 giant club (30, 27, D:11) a +0 long sword a +0 mace a +0 robe a +0 robe a cursed +0 dagger a +0 robe (29, 28, D:11) 6 javelins (8, 35, D:11) a +0 rapier (2, 44, D:11) a +0 dagger a +0 club Level 12 of the Dungeon (0, 0, D:12) 17 arrows (-3, 2, D:12) a cursed +0 short sword (-27, 8, D:12) 14 arrows a cursed -3 shortbow (-27, 10, D:12) an arrow (-27, 12, D:12) 2 arrows (-26, 13, D:12) an arrow (-25, 14, D:12) an arrow (-52, 15, D:12) a +0 ring mail (-13, 16, D:12) 22 stones (-38, 18, D:12) a +0 ring mail (-14, 26, D:12) a +0 war axe (-11, 26, D:12) a +0 leather armour a +0 scale mail (-9, 26, D:12) an arrow (-17, 27, D:12) a cursed -1 club a +0 mace (-9, 27, D:12) an arrow (-18, 28, D:12) a +0 leather armour a +0 mace (-17, 28, D:12) a +0 trident (-9, 28, D:12) a +0 giant club (-7, 29, D:12) an arrow (-6, 30, D:12) an arrow (-18, 31, D:12) 16 arrows (-5, 32, D:12) 9 arrows a +0 longbow (-45, 33, D:12) a +0 mace (-36, 35, D:12) a +0 mace a +0 leather armour (1, 36, D:12) a +0 dagger (-9, 41, D:12) a fan of gales Level 13 of the Dungeon (0, 0, D:13) a +0 scimitar (5, 7, D:13) an uncursed ring of flight (19, 9, D:13) a +0 robe (41, 9, D:13) a +0 shield (-1, 13, D:13) 13 bolts (25, 13, D:13) a +1 falchion a cursed +1 great sword a +0 robe a +0 robe (31, 13, D:13) a +0 giant spiked club (37, 14, D:13) a +0 giant club a +0 giant spiked club (23, 15, D:13) a +0 ring mail (25, 15, D:13) a +2 falchion a +0 robe a +0 scimitar a cursed +0 robe (36, 15, D:13) a steel javelin (37, 15, D:13) a +0 leather armour 5 steel javelins a +0 great sword (14, 16, D:13) a stone (29, 16, D:13) 2 tomahawks (32, 16, D:13) a +0 club a +0 leather armour (33, 16, D:13) a +0 hand axe a +0 leather armour (34, 16, D:13) a +0 war axe a +0 war axe a +0 chain mail (32, 17, D:13) a +0 mace a +0 ring mail (13, 18, D:13) a +0 rapier 22 stones a +0 chain mail (16, 22, D:13) 5 javelins (18, 22, D:13) a +0 giant club (44, 22, D:13) 12 stones (43, 32, D:13) a +0 robe a cursed -2 dagger a +0 hand axe a +0 plate armour (43, 33, D:13) a +0 flail (28, 34, D:13) a +0 hand crossbow (28, 38, D:13) a +0 ring mail (1, 43, D:13) a wand of fireball (6) a +0 giant spiked club a +0 giant club a +0 long sword a +0 chain mail (2, 43, D:13) a +0 dagger (13, 43, D:13) 17 arrows (1, 44, D:13) the +6 rapier of Ligysoff {pierce, MP+9 Str+3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It affects your magic capacity (+9). a +0 plate armour a +0 dagger a +0 robe the +1 robe "Hero's Friend" {Dex+4} It affects your dexterity (+4). a potion of degeneration {!q} a +0 antimagic hand axe a +0 trident (6, 44, D:13) 20 sling bullets (1, 45, D:13) a +0 giant club a +0 giant club (2, 46, D:13) a +0 falchion 3 large rocks (3, 46, D:13) a +0 rapier a +3 mace a +0 chain mail a +0 scale mail a scroll of random uselessness (4, 46, D:13) a large rock Level 14 of the Dungeon (0, 0, D:14) a cursed -3 giant club (still there?) a +0 whip (still there?) a +0 robe (still there?) (1, 0, D:14) a +0 shortbow 17 arrows of dispersal a +0 giant club (2, 1, D:14) a +0 robe a +0 dagger a +0 giant spiked club (0, 2, D:14) a +0 shortbow (2, 2, D:14) a +0 giant spiked club a +0 giant club (-40, 4, D:14) a +0 robe (-38, 4, D:14) a wand of fireball (0) a +0 chain mail a +0 flail 6 scrolls of noise (-36, 4, D:14) a disc of storms (-39, 5, D:14) a +0 giant spiked club a +0 robe (-2, 6, D:14) a +0 scimitar of slicing (-13, 7, D:14) a +0 mace (-38, 15, D:14) a +0 leather armour a +0 dagger (-1, 21, D:14) a +0 halberd (-12, 25, D:14) a +3 long sword a book of Necromancy a +0 robe (-19, 31, D:14) a +0 great sword a +0 arbalest 2 bolts of flame a +0 leather armour (-51, 36, D:14) 19 stones (-27, 36, D:14) 8 tomahawks (-12, 36, D:14) 17 stones (-17, 39, D:14) a +0 helmet (-11, 41, D:14) a cursed +0 leather armour (-28, 42, D:14) 16 stones (-41, 45, D:14) a +0 giant club (-56, 52, D:14) 7 poisoned needles Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (28, 10, D:15) a +0 club a +0 short sword a +0 plate armour (27, 11, D:15) a +0 war axe a +0 hand axe (29, 13, D:15) a +0 club a +0 leather armour a scroll of random uselessness (-23, 17, D:15) a +0 giant spiked club (-22, 17, D:15) a +0 shortbow 12 arrows (-24, 18, D:15) an arrow (-23, 18, D:15) 5 arrows 3 arrows of frost (-22, 18, D:15) a +0 giant spiked club (35, 18, D:15) a +2 rapier of protection (-14, 22, D:15) a +0 flail (-3, 22, D:15) a +0 battleaxe of freezing (-15, 23, D:15) a bolt (35, 23, D:15) a +0 club (-15, 24, D:15) a bolt a +0 giant spiked club (-14, 24, D:15) a +0 shortbow 12 poisoned arrows (-16, 26, D:15) a +0 arbalest 15 bolts (-17, 37, D:15) a +0 leather armour (-5, 42, D:15) a large rock (-2, 42, D:15) a large rock (-1, 42, D:15) a large rock (5, 45, D:15) a +3 great sword (32, 46, D:15) 12 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of heal wounds (-28, 10, Lair:1) a +0 hand axe (3, 13, Lair:1) 5 scrolls of amnesia (3, 16, Lair:1) a wand of flame (24) (-18, 26, Lair:1) a +0 long sword (-13, 30, Lair:1) a fruit (-11, 30, Lair:1) 3 fruits (-6, 30, Lair:1) a meat ration (-35, 36, Lair:1) 11 gold pieces (-4, 37, Lair:1) a +0 great sword a +0 scimitar (8, 41, Lair:1) 2 scrolls of random uselessness (17, 45, Lair:1) a scroll of enchant armour (-31, 47, Lair:1) 6 gold pieces (10, 48, Lair:1) 7 needles of slowing (-16, 52, Lair:1) 5 gold pieces (1, 52, Lair:1) 23 arrows Level 2 of the Lair of Beasts (-44, 5, Lair:2) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. The Shining One disapproves of the use of such an item. (-26, 11, Lair:2) a +0 trident (12, 16, Lair:2) a +0 ring mail (1, 19, Lair:2) a +0 dagger (2, 28, Lair:2) a +0 morningstar of protection (-21, 37, Lair:2) 28 arrows (-47, 40, Lair:2) 12 sling bullets (-46, 43, Lair:2) 16 stones (-37, 45, Lair:2) a +0 war axe (-26, 49, Lair:2) 18 stones (14, 50, Lair:2) 17 sling bullets Level 3 of the Lair of Beasts (20, 0, Lair:3) a +0 quarterstaff (53, 5, Lair:3) 8 silver sling bullets (45, 11, Lair:3) 15 arrows (52, 11, Lair:3) 14 exploding sling bullets (13, 12, Lair:3) 9 steel sling bullets (1, 15, Lair:3) a +0 longbow (3, 20, Lair:3) a +0 scimitar (-1, 21, Lair:3) a +0 rapier (-15, 31, Lair:3) 23 arrows (-11, 34, Lair:3) 2 needles of slowing (28, 36, Lair:3) a +0 falchion (11, 41, Lair:3) 22 stones (29, 46, Lair:3) a +0 shield (38, 46, Lair:3) a throwing net (-13, 47, Lair:3) a +0 chain mail (48, 55, Lair:3) 13 bolts of penetration Level 4 of the Lair of Beasts (10, 0, Lair:4) 26 bolts (-12, 8, Lair:4) 4 steel tomahawks (-42, 21, Lair:4) a +0 robe (-51, 22, Lair:4) 19 bolts (14, 32, Lair:4) a +0 pair of gloves (15, 56, Lair:4) a +3 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (25, 3, Lair:5) a +0 spear (26, 32, Lair:5) a +0 dagger (20, 35, Lair:5) 2 tomahawks of returning (15, 36, Lair:5) a +0 robe (0, 62, Lair:5) a +0 trident Level 6 of the Lair of Beasts (24, 3, Lair:6) a +0 ring mail (28, 21, Lair:6) 22 stones (22, 26, Lair:6) a cursed -3 rapier (10, 29, Lair:6) a +3 ring of dexterity (8, 31, Lair:6) an uncursed staff of air (27, 36, Lair:6) (unseen) (52, 42, Lair:6) a +0 shield (37, 45, Lair:6) a +0 leather armour (37, 46, Lair:6) 18 stones (10, 50, Lair:6) 14 sling bullets (36, 53, Lair:6) a wand of frost (35) an uncursed ring of positive energy a wand of flame (10) a wand of slowing (37) Level 7 of the Lair of Beasts (-4, 3, Lair:7) a cursed -2 leather armour (-6, 9, Lair:7) 9 bolts of penetration (5, 10, Lair:7) an ornate deck of defence (-12, 11, Lair:7) a +0 chain mail (25, 11, Lair:7) 12 sling bullets of frost (44, 17, Lair:7) a +0 dagger (13, 25, Lair:7) a +0 plate armour (-24, 32, Lair:7) a +3 plate armour of positive energy (47, 32, Lair:7) a royal jelly (10, 42, Lair:7) a +1 hand axe of chopping (-11, 46, Lair:7) a +0 leather armour (23, 48, Lair:7) a +0 dagger (22, 53, Lair:7) an uncursed amulet of inaccuracy (32, 53, Lair:7) 23 stones Level 8 of the Lair of Beasts (-8, 7, Lair:8) a +1 longbow of flaming a +2 centaur barding a potion of degeneration {!q} (6, 7, Lair:8) a +0 long sword (-3, 9, Lair:8) 23 arrows (8, 10, Lair:8) a +0 hunting sling (11, 22, Lair:8) a +0 dagger (-36, 26, Lair:8) a poisoned arrow (-35, 26, Lair:8) 2 poisoned arrows (-35, 27, Lair:8) a poisoned arrow (-34, 28, Lair:8) a poisoned arrow (-33, 28, Lair:8) a poisoned arrow (-32, 28, Lair:8) 2 poisoned arrows (-31, 29, Lair:8) a poisoned arrow (-27, 29, Lair:8) a poisoned arrow (-3, 29, Lair:8) a +0 scale mail (-27, 30, Lair:8) a poisoned arrow (-25, 31, Lair:8) a poisoned arrow (-26, 32, Lair:8) 2 poisoned arrows (-35, 33, Lair:8) a plain deck of escape (-26, 33, Lair:8) a poisoned arrow (-25, 33, Lair:8) a poisoned arrow (-25, 34, Lair:8) a poisoned arrow (-26, 35, Lair:8) a poisoned arrow (-46, 51, Lair:8) 12 bolts of penetration Level 1 of the Swamp (0, 0, Swamp:1) a +0 hunting sling (15, 7, Swamp:1) a +0 robe (-7, 8, Swamp:1) a book of Party Tricks a book of Conjurations a book of Alchemy a book of Battle a book of Clouds a book of Transfigurations a book of Summonings a book of Maledictions (13, 12, Swamp:1) a book of Cantrips 2 potions of invisibility (-4, 13, Swamp:1) a +0 spear (-5, 14, Swamp:1) a +0 spear (-4, 15, Swamp:1) a +0 spear (-31, 18, Swamp:1) a +0 cloak (-16, 19, Swamp:1) a wand of cold (6) (-18, 27, Swamp:1) a +0 flail (6, 27, Swamp:1) a +0 spear (16, 27, Swamp:1) 13 stones (7, 31, Swamp:1) the cursed +2 war axe of Sudden Death {freeze, *Rage Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It may make you go berserk in combat. It has a curse placed upon it. (10, 31, Swamp:1) 23 stones (-11, 32, Swamp:1) 18 stones (-24, 36, Swamp:1) a +0 blowgun Level 2 of the Swamp (0, 0, Swamp:2) a scroll of noise (-32, 2, Swamp:2) the human skeleton of Kirke (-40, 3, Swamp:2) a +1 antimagic demon trident a +0 plate armour a +1 shield of protection (-18, 10, Swamp:2) a +0 helmet (-38, 13, Swamp:2) a +0 ring mail (-14, 13, Swamp:2) 15 stones (-46, 14, Swamp:2) a +0 hunting sling (-14, 16, Swamp:2) the +7 dagger "Tereol" {vamp, -Tele rPois rC+ Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. The Shining One disapproves of the use of such an item. (-44, 17, Swamp:2) a stone (-16, 17, Swamp:2) a +0 spear (-43, 18, Swamp:2) a stone (-43, 19, Swamp:2) a +0 dagger a cursed +0 robe a +0 buckler (-44, 20, Swamp:2) 2 stones a +0 quarterstaff a +0 robe (-44, 21, Swamp:2) a +6 falchion of slicing (-45, 23, Swamp:2) a +0 dagger 16 stones a +0 robe a +0 buckler (0, 25, Swamp:2) a plain deck of destruction (-23, 28, Swamp:2) a wand of disintegration (15) (-42, 30, Swamp:2) a human corpse (skeletalised by now) (-44, 35, Swamp:2) a +0 leather armour (-30, 45, Swamp:2) a wand of random effects (25) Level 3 of the Swamp (0, 0, Swamp:3) a book of Death