Grim Level 1 of the Dungeon (5, 4, D:1) a +0 club (-27, 10, D:1) a +0 club (-1, 10, D:1) 20 stones (3, 10, D:1) a +0 leather armour (-5, 13, D:1) a +0 robe (-30, 15, D:1) a +0 short sword (0, 16, D:1) a +0 dagger (2, 17, D:1) a +0 club (19, 21, D:1) a +0 robe (-34, 25, D:1) a +0 dagger (-14, 28, D:1) a +0 dagger (16, 29, D:1) a cursed -1 hand axe (-16, 30, D:1) 12 arrows (5, 37, D:1) a cursed -1 club (13, 41, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 26 bolts (3, 3, D:2) a +4 ring of strength (6, 7, D:2) a +0 mace (19, 9, D:2) a +4 quarterstaff of chaos (3, 10, D:2) a +0 pair of gloves (21, 10, D:2) a +0 mace (7, 11, D:2) a +0 hunting sling 5 stones (37, 11, D:2) a +0 hunting sling (3, 15, D:2) 3 stones (4, 15, D:2) a +0 club (0, 16, D:2) 2 stones (15, 16, D:2) a +0 ring mail (1, 17, D:2) 2 stones (3, 18, D:2) a stone (37, 18, D:2) a +0 dagger (12, 19, D:2) a gnoll corpse (13, 19, D:2) a cursed -2 spear (14, 20, D:2) a +0 spear (unseen) (42, 27, D:2) a +1 hunting sling of velocity (33, 33, D:2) a stone (33, 34, D:2) a +0 whip 4 stones (22, 37, D:2) a stone (26, 41, D:2) 3 stones (18, 44, D:2) 18 arrows