Grim Level 1 of the Dungeon (4, 5, D:1) a meat ration (-18, 8, D:1) a +0 whip (19, 10, D:1) a +0 dagger (13, 11, D:1) a +0 dagger (13, 13, D:1) a kobold corpse (13, 15, D:1) a +0 club (26, 25, D:1) a +0 hand axe (25, 27, D:1) 23 stones (-5, 31, D:1) a rat corpse (skeletalised by now) (-4, 33, D:1) 23 stones (30, 36, D:1) 16 stones (5, 37, D:1) a +0 whip a stone a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (14, 16, D:2) a +0 spear (26, 16, D:2) 3 inedible chunks of flesh a kobold skeleton (19, 31, D:2) a +0 mace (12, 36, D:2) 16 stones (16, 36, D:2) a giant cockroach corpse (16, 40, D:2) an uncursed amulet of resist mutation