Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-23, 6, D:1) a cursed -1 dagger (-13, 14, D:1) a +0 leather armour (0, 20, D:1) a +0 hunting sling (-6, 21, D:1) 12 bolts (-34, 23, D:1) a +0 chain mail (-23, 26, D:1) a +0 dagger (-13, 28, D:1) 28 stones (-1, 29, D:1) a +0 hunting sling (-17, 30, D:1) 9 poisoned bolts (-36, 32, D:1) 5 curare-tipped needles (-46, 34, D:1) a +0 club (-12, 37, D:1) 5 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (36, 12, D:2) 17 bolts (44, 12, D:2) a +0 club (46, 15, D:2) a +0 club (35, 17, D:2) a +0 robe (47, 18, D:2) 15 bolts of penetration (49, 37, D:2) a +0 club a cursed -2 robe (32, 43, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) 2 arrows (2, 2, D:3) an arrow (3, 3, D:3) an arrow (6, 6, D:3) an arrow