Grim Level 1 of the Dungeon (0, 0, D:1) 22 stones (41, 4, D:1) a +0 club 26 stones (9, 12, D:1) a +0 club (25, 18, D:1) a +0 dagger (16, 20, D:1) 12 stones (25, 21, D:1) a +0 club (37, 21, D:1) a +0 club (18, 22, D:1) a +0 club (30, 23, D:1) a +0 leather armour (38, 26, D:1) a +0 club (35, 28, D:1) 24 stones (36, 28, D:1) a +0 scale mail (26, 31, D:1) a +0 club (19, 37, D:1) a +0 spear (21, 37, D:1) a +0 hand axe (19, 39, D:1) a +0 mace (21, 39, D:1) a +0 falchion (23, 45, D:1) a +0 club Level 2 of the Dungeon (-39, 4, D:2) a +0 club (-13, 5, D:2) a +0 short sword (-18, 10, D:2) a +0 dagger (-12, 12, D:2) a +0 chain mail (-11, 14, D:2) a +0 club (-24, 21, D:2) a +0 robe (-18, 26, D:2) a +0 whip (-9, 26, D:2) a cursed -3 war axe (-44, 27, D:2) a +0 club (-21, 27, D:2) 19 stones (-44, 28, D:2) a +0 dagger (-29, 29, D:2) a +0 club (-7, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-1, 6, D:3) a cursed -1 club (22, 11, D:3) a +0 spear (17, 12, D:3) a +0 hunting sling (12, 17, D:3) a +0 naga barding (14, 18, D:3) a +0 club (-5, 22, D:3) a stone (29, 25, D:3) a +0 short sword (-3, 26, D:3) 3 needles of confusion (23, 28, D:3) 3 javelins (29, 28, D:3) a +0 spear (30, 29, D:3) a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of cure mutation (-6, 30, D:4) a hound corpse