Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 1, D:1) a +0 spear (0, 1, D:1) 17 arrows (16, 4, D:1) 12 bolts (-3, 5, D:1) a +0 hunting sling (20, 13, D:1) a +0 club (26, 13, D:1) 24 sling bullets (-1, 15, D:1) a +0 hunting sling (-5, 17, D:1) a +0 short sword (-5, 18, D:1) a +0 club (17, 21, D:1) 12 stones (-21, 22, D:1) a +0 leather armour (22, 23, D:1) a +0 club (4, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (-16, 8, D:2) a +0 dagger (-16, 11, D:2) 23 stones (-33, 12, D:2) 12 bolts (-10, 13, D:2) 8 arrows of dispersal (-40, 21, D:2) a scroll of amnesia (-34, 24, D:2) a cursed -3 club (-22, 34, D:2) 26 stones (-47, 48, D:2) 12 stones (2, 54, D:2) a -3 ring of evasion (-34, 55, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-28, 1, D:3) a +0 dagger a +0 hunting sling (-42, 8, D:3) a +0 spear (-10, 10, D:3) 19 silver bolts (-41, 12, D:3) a +0 short sword (-27, 17, D:3) a +0 dagger (-40, 22, D:3) a +0 club a cursed -1 club (-39, 22, D:3) a +0 trident (-23, 23, D:3) 5 stones (-24, 30, D:3) 21 sling bullets (-23, 31, D:3) a +0 mace (-14, 34, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-29, 5, D:4) a +0 club a +0 leather armour (-32, 6, D:4) a +0 short sword (-28, 6, D:4) a +0 club a +0 leather armour (-29, 9, D:4) a +0 dagger a +0 robe (-12, 10, D:4) 24 stones (-6, 10, D:4) a +0 chain mail (18, 15, D:4) 13 bolts (-24, 18, D:4) a cursed -2 hunting sling (1, 21, D:4) a +0 giant club (-24, 25, D:4) a +0 robe (-17, 30, D:4) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. Level 5 of the Dungeon [Shop] Queheij's Assorted Antiques a +0 club (22 gold) a potion of mutation (55 gold) 2 potions of heal wounds (220 gold) a crystal ball of energy (440 gold) a scroll of remove curse (66 gold) a sack of spiders (440 gold) a +0 leather armour (44 gold) a book of Flames (330 gold) a wand of flame (28) (88 gold) a +0 broad axe of electrocution (88 gold) a scroll of enchant weapon (22 gold) the cursed +3 mace of Responsibility {crush, rPois rF+} (176 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It has a curse placed upon it. [Shop] Esteseos's Antique Armour Shop a +0 chain mail (85 gold) a +2 ring mail of cold resistance (76 gold) a +0 robe (13 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) the cursed +1 plate armour of the Harp {Int+6 Dex+8 Stlth-} (532 gold) It affects your intelligence (+6). It affects your dexterity (+8). It makes you less stealthy. It has a curse placed upon it. [Shop] Iske Wun's Antique Armour Boutique a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a cursed +0 leather armour (60 gold) a +2 leather armour of poison resistance (60 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3222 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 chain mail (135 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) [Shop] Gyagik's Distillery a potion of flight (33 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of magic (88 gold) [Shop] Awos's Book Boutique a book of Debilitation (480 gold) a book of Minor Magic (240 gold) a book of Annihilations (1324 gold) the Collected Works on Destructive Weightlessness (730 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Lightning Bolt Conjuration/Air 5 e - Tornado Air 9 Trog disapproves of the use of such an item. a book of Burglary (900 gold) a book of Envenomations (1080 gold) a Necronomicon (1324 gold) a book of Beasts (660 gold) a book of Minor Magic (240 gold) (0, 0, D:5) 21 arrows (23, 4, D:5) a +0 flail a +0 dagger a +0 club a +0 leather armour a +2 flail of draining a +0 leather armour (34, 5, D:5) 15 stones (4, 7, D:5) a +0 mace a +0 dagger a cursed +0 robe (5, 7, D:5) a +0 chain mail 3 tomahawks a +0 hand axe (4, 8, D:5) a +0 war axe (5, 8, D:5) a +0 morningstar (29, 12, D:5) a +0 trident (24, 14, D:5) a +0 giant club (2, 15, D:5) a +0 ring mail (22, 24, D:5) a +0 giant spiked club (-12, 26, D:5) 14 arrows a +0 shortbow (-11, 28, D:5) an arrow (-14, 32, D:5) a +0 scale mail (14, 32, D:5) 18 stones (11, 39, D:5) 13 stones (15, 42, D:5) 17 stones (16, 43, D:5) 14 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +0 club (3, 0, D:6) a +0 club a +0 falchion (-31, 4, D:6) 13 stones (-21, 6, D:6) a +0 dagger a +0 robe a +0 vampiric dagger (-20, 6, D:6) a cursed -3 club a +0 ring mail (-21, 7, D:6) a +0 dagger a +0 robe (6, 18, D:6) a +0 robe (10, 19, D:6) 17 bolts (-10, 21, D:6) a +0 short sword (-29, 22, D:6) a +0 mace a +0 chain mail (-30, 23, D:6) 2 potions of degeneration {!q} a +1 animal skin an uncursed ring of wizardry (8, 27, D:6) a +0 giant spiked club (-1, 30, D:6) a +0 dire flail a +0 ring mail (-17, 38, D:6) a +0 whip (-16, 38, D:6) a +0 spear (-16, 39, D:6) a +0 spear (7, 46, D:6) a poisoned arrow a +0 club a +0 dagger a +0 robe (7, 47, D:6) a poisoned arrow a +0 flail a +0 scale mail (7, 49, D:6) a +0 shortbow 18 poisoned arrows (0, 51, D:6) 13 bolts of flame Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-37, 26, D:7) a +0 robe (-20, 33, D:7) a +0 shortbow 17 arrows (-11, 38, D:7) a +0 ring mail (22, 51, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (-21, 1, D:8) a +0 club (-2, 2, D:8) a +0 buckler (-31, 7, D:8) a +0 leather armour (-43, 11, D:8) a +0 long sword (-43, 12, D:8) a +3 hand axe (-2, 18, D:8) 23 sling bullets (-15, 21, D:8) 6 javelins (-44, 23, D:8) a +0 giant club (-21, 23, D:8) a +1 spear a +1 animal skin (-18, 25, D:8) a +0 leather armour (-22, 27, D:8) a +0 long sword (-49, 31, D:8) a +0 leather armour (-33, 33, D:8) a +0 falchion (-34, 45, D:8) a +0 chain mail (-26, 46, D:8) a +0 quarterstaff a +0 hunting sling 13 poisoned sling bullets a +0 leather armour (-27, 48, D:8) a poisoned sling bullet (-23, 51, D:8) 17 sling bullets (-21, 54, D:8) an uncursed staff of summoning Level 9 of the Dungeon (0, 0, D:9) a +0 bardiche (-30, 6, D:9) a +3 halberd a +0 robe (-31, 7, D:9) a cursed +3 hand axe a +0 robe (-30, 7, D:9) a cursed +1 hand axe a +0 robe (-29, 7, D:9) a cursed +3 dagger a +0 robe (-31, 8, D:9) a cursed +3 mace a +0 robe (-49, 14, D:9) a +0 giant spiked club an ogre corpse (-25, 15, D:9) a +0 long sword a +0 chain mail (-24, 15, D:9) a +0 mace (-25, 16, D:9) a +0 dagger an orc skeleton (-24, 16, D:9) a +0 dagger a +0 robe (4, 16, D:9) a +0 helmet (6, 17, D:9) 18 bolts (-33, 33, D:9) a quokka corpse