Grim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (-35, 15, D:1) a +0 mace (-21, 17, D:1) 19 stones (-36, 21, D:1) a +0 club (-30, 30, D:1) a +0 leather armour (-32, 35, D:1) a +0 club (-32, 36, D:1) a +0 dagger a stone (-14, 37, D:1) a +0 scale mail (-30, 47, D:1) a +0 club (3, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (-5, 2, D:2) a +0 ring mail (12, 2, D:2) 10 arrows of dispersal (0, 3, D:2) a +0 club (23, 6, D:2) a cursed +0 shield (21, 8, D:2) 17 stones (25, 8, D:2) 3 sling bullets of flame (17, 17, D:2) 17 arrows (19, 17, D:2) a +0 hunting sling