Grim Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (14, 0, D:1) 19 stones (20, 10, D:1) 15 poisoned needles (20, 12, D:1) a +0 short sword a stone (20, 13, D:1) a stone (31, 13, D:1) a +0 ring mail (20, 14, D:1) a stone (22, 15, D:1) a cursed -3 club 4 stones (20, 17, D:1) a +0 dagger (22, 17, D:1) a +0 club (3, 27, D:1) a +0 dagger (-9, 34, D:1) 23 sling bullets (41, 40, D:1) a cursed -3 club (23, 47, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (-2, 14, D:2) a +0 mace (-1, 14, D:2) a +0 mace (0, 14, D:2) a +0 mace (-1, 15, D:2) a +0 mace (0, 15, D:2) a cursed +0 mace (1, 15, D:2) a +0 mace (2, 15, D:2) a +0 mace (-2, 16, D:2) a +0 mace (-1, 16, D:2) a +0 mace (0, 16, D:2) a +0 mace (3, 16, D:2) a cursed -1 mace (4, 16, D:2) a +0 mace (6, 16, D:2) a +0 mace (5, 17, D:2) a +0 mace (7, 17, D:2) a +0 mace (10, 26, D:2) a +0 club a goblin skeleton (13, 26, D:2) a +0 short sword a +0 club 3 stones a goblin corpse (14, 26, D:2) a +0 short sword a +0 club a kobold corpse a goblin corpse (15, 26, D:2) a +0 dagger (-24, 44, D:2) a +0 club a rat corpse a hobgoblin corpse