Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (23, 7, D:1) a +0 club (32, 14, D:1) a +0 club (42, 17, D:1) 5 stones (30, 19, D:1) a +0 short sword (5, 20, D:1) a stone (8, 20, D:1) a +0 dagger (4, 21, D:1) a stone (11, 29, D:1) a +0 club (30, 33, D:1) a stone (-5, 34, D:1) a +0 spear (30, 34, D:1) 2 stones (33, 35, D:1) a stone (34, 36, D:1) a +0 dagger (33, 37, D:1) a +0 whip 2 stones (15, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 stones (2, 9, D:2) a +0 short sword (2, 11, D:2) a stone (2, 12, D:2) a stone (23, 12, D:2) a +0 chain mail (38, 12, D:2) a +0 club (3, 13, D:2) a stone (4, 14, D:2) a stone (5, 15, D:2) a stone (28, 15, D:2) a +0 club (28, 19, D:2) a stone (29, 19, D:2) a stone (28, 20, D:2) a stone (8, 22, D:2) 21 sling bullets (23, 22, D:2) a +0 battleaxe (20, 25, D:2) 14 stones (-3, 26, D:2) 22 arrows (39, 26, D:2) a cursed -3 club (40, 26, D:2) a +0 robe a +0 dagger a +0 flail (39, 27, D:2) a +0 robe a +0 dagger (1, 28, D:2) a +0 club (39, 28, D:2) a +0 flail a +0 leather armour (40, 28, D:2) a +3 ring mail a +2 hand axe of freezing (41, 28, D:2) a +0 club (21, 29, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +2 quarterstaff of chaos (-2, 1, D:3) a +0 mace (18, 7, D:3) a +0 club (20, 7, D:3) a +0 trident (19, 9, D:3) a +0 dagger (20, 9, D:3) a +0 mace (19, 10, D:3) a +0 mace (14, 25, D:3) a bat corpse (skeletalised by now) (10, 31, D:3) a rat skeleton (10, 37, D:3) a +0 falchion an orc skeleton (10, 38, D:3) a cursed -3 dagger a +0 robe an orc skeleton (10, 39, D:3) a cursed -3 flail a +0 short sword a +0 leather armour a +0 dagger (4, 44, D:3) 24 arrows