Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club a +2 robe of positive energy (0, 1, D:1) a +0 club (41, 6, D:1) a +0 mace (7, 10, D:1) a giant newt corpse (skeletalised by now) (12, 10, D:1) a giant newt skeleton (39, 10, D:1) a bat corpse (13, 12, D:1) a bat skeleton (27, 13, D:1) a cursed +0 club (37, 13, D:1) a giant newt corpse (8, 14, D:1) a +0 robe (3, 15, D:1) a giant newt corpse (skeletalised by now) (45, 16, D:1) a giant gecko corpse (14, 19, D:1) 4 large rocks (10, 22, D:1) a +0 robe (-2, 25, D:1) a hobgoblin corpse (skeletalised by now)