Grim Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (19, 0, D:1) a +0 dagger (-11, 8, D:1) a +0 club (8, 23, D:1) a +0 club (14, 23, D:1) a cursed +0 club (-38, 26, D:1) 21 arrows (-28, 28, D:1) 28 arrows (8, 31, D:1) a +0 short sword a kobold corpse (15, 47, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (-1, 1, D:2) 4 sling bullets (0, 2, D:2) a scroll of identify (0, 3, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (1, 3, D:2) a stone (2, 3, D:2) a goblin skeleton (-2, 4, D:2) 10 gold pieces (0, 4, D:2) 10 gold pieces (-3, 6, D:2) a meat ration (2, 6, D:2) an uncursed amulet of faith (12, 10, D:2) a stone (-3, 11, D:2) 8 gold pieces (3, 12, D:2) a +3 mace of protection (9, 12, D:2) 2 stones (4, 14, D:2) a sling bullet (-3, 15, D:2) a cursed ring of teleportation (1, 15, D:2) a stone (2, 15, D:2) a stone (3, 15, D:2) a stone (still there?) a sling bullet (still there?) (4, 15, D:2) a sling bullet (0, 16, D:2) a stone (3, 16, D:2) 2 sling bullets (-1, 17, D:2) 2 sling bullets (3, 17, D:2) a sling bullet (4, 19, D:2) a +0 leather armour (10, 21, D:2) 10 gold pieces