Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) a +0 club (-13, 9, D:1) 14 stones (-16, 11, D:1) a +0 leather armour (6, 19, D:1) a +0 dagger a +0 scale mail (-11, 35, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of speed a kobold corpse (-5, 5, D:2) a stone (-4, 5, D:2) a stone (22, 6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (20, 9, D:2) a +0 club (11, 13, D:2) a +0 short sword a kobold corpse (17, 19, D:2) an adder corpse (skeletalised by now) (33, 20, D:2) a +0 dagger (37, 20, D:2) a bat corpse (skeletalised by now) (34, 21, D:2) a +0 club (38, 30, D:2) a +0 leather armour (52, 47, D:2) a +0 dagger