Grim Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (10, 4, D:1) a +0 dagger (-3, 11, D:1) a +0 club (8, 20, D:1) a +0 dagger (6, 21, D:1) 2 stones (6, 25, D:1) a stone (6, 26, D:1) a +0 club (7, 26, D:1) a +0 club (6, 27, D:1) a +3 short sword (4, 28, D:1) a +0 whip a stone (25, 28, D:1) a stone (26, 28, D:1) a stone (-13, 29, D:1) 18 stones (5, 30, D:1) a stone (9, 31, D:1) a stone (13, 31, D:1) a stone (14, 31, D:1) a stone (16, 31, D:1) a +0 club a stone (25, 31, D:1) 24 arrows (-13, 32, D:1) a +0 club (1, 32, D:1) a plain deck of changes (6, 33, D:1) a stone (4, 34, D:1) a +0 club (6, 34, D:1) a stone (22, 35, D:1) a +0 short sword 2 stones (30, 38, D:1) a +0 leather armour (6, 42, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 1, D:2) a +0 pair of gloves (11, 4, D:2) a +1 antimagic hand axe (13, 4, D:2) 2 stones (14, 4, D:2) a stone (15, 4, D:2) a stone (32, 4, D:2) a +0 hunting sling 18 stones (36, 4, D:2) a stone (38, 4, D:2) a stone (52, 4, D:2) 19 stones (38, 5, D:2) a stone (48, 5, D:2) 17 bolts (23, 6, D:2) a +0 hand axe (32, 6, D:2) 4 large rocks (13, 8, D:2) a +0 short sword (39, 9, D:2) a +0 ring mail (39, 11, D:2) a bat corpse (skeletalised by now) (9, 12, D:2) a +0 war axe (49, 13, D:2) a +0 club a cursed -2 club (50, 13, D:2) a +0 dagger (57, 32, D:2) a quokka corpse (skeletalised by now) (57, 34, D:2) an uncursed ring of ice Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (7, 16, D:3) a +0 falchion (unseen) (7, 17, D:3) a +0 mace (unseen) (2, 24, D:3) 16 gold pieces