Grim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 7, D:1) a +0 club (18, 7, D:1) 3 needles of sleeping (23, 9, D:1) a +0 dagger (-1, 16, D:1) a +0 spear (7, 16, D:1) a +1 dagger of venom (0, 17, D:1) a +0 club (22, 19, D:1) 20 sling bullets (19, 32, D:1) 19 stones (31, 32, D:1) a +0 dagger (3, 38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (38, 1, D:2) 23 bolts (2, 5, D:2) a +3 quarterstaff of chaos (40, 7, D:2) a +0 falchion (54, 13, D:2) a +0 dagger of draining (55, 20, D:2) a +0 short sword (22, 32, D:2) a +0 spear (40, 35, D:2) a +0 robe (33, 37, D:2) 16 stones (18, 42, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (0, 2, D:3) a +0 war axe a cursed -2 club a +0 dagger a +0 ring mail a hobgoblin corpse (2, 2, D:3) a giant gecko corpse (-20, 3, D:3) a bat corpse (skeletalised by now) (-17, 3, D:3) an adder corpse (skeletalised by now) (-33, 5, D:3) a giant gecko corpse (skeletalised by now) (-26, 7, D:3) a +0 leather armour a +0 whip a +0 scale mail (9, 7, D:3) a giant gecko corpse (5, 9, D:3) an arrow (6, 9, D:3) an arrow (-31, 10, D:3) a +0 hand axe a +0 leather armour (3, 10, D:3) an arrow (3, 11, D:3) an arrow (4, 12, D:3) an arrow (3, 13, D:3) an arrow (-11, 14, D:3) a +2 helmet