Grim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (-21, 7, D:1) 9 bolts of penetration (1, 12, D:1) 19 bolts (-40, 13, D:1) a +0 leather armour (5, 13, D:1) a +0 club (7, 13, D:1) a +0 leather armour (1, 16, D:1) 12 sling bullets (-23, 19, D:1) 10 poisoned needles (-33, 21, D:1) a +0 ring mail (20, 21, D:1) a giant gecko skeleton Level 2 of the Dungeon (0, 0, D:2) a throwing net (still there?) a large rock (still there?) (1, 0, D:2) a large rock (-8, 4, D:2) a cursed -2 dagger (-1, 4, D:2) a throwing net (-8, 10, D:2) a +0 leather armour (-11, 12, D:2) a rat corpse (-10, 12, D:2) a bat corpse