Grim Level 1 of the Dungeon (0, 0, D:1) 23 stones (13, 1, D:1) a +0 dagger (19, 3, D:1) 6 stones (-8, 5, D:1) a +0 short sword (25, 5, D:1) a +0 club (4, 8, D:1) 17 sling bullets (-10, 9, D:1) a +0 club (8, 13, D:1) a +0 leather armour (-13, 14, D:1) 3 stones (-12, 14, D:1) a stone (-11, 16, D:1) a +0 club (-10, 18, D:1) a +0 club (23, 21, D:1) a +0 scale mail (21, 28, D:1) a +0 club (22, 29, D:1) a +0 dagger (34, 34, D:1) a +0 hunting sling (10, 36, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 11 stones (27, 7, D:2) 7 sling bullets of flame (47, 15, D:2) a +0 hunting sling (34, 20, D:2) 27 sling bullets (-2, 22, D:2) a +0 club (29, 22, D:2) a +0 club (13, 23, D:2) a +0 club (33, 25, D:2) a +0 whip (20, 30, D:2) a +0 large shield (53, 32, D:2) a +0 rapier (-3, 37, D:2) 14 sling bullets (33, 39, D:2) 15 stones (46, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (14, 5, D:3) a +0 hand axe of flaming (13, 7, D:3) a +0 dagger (-18, 13, D:3) a worker ant corpse (-16, 13, D:3) a cursed -3 club a hobgoblin corpse (-19, 16, D:3) a +0 mace an orc skeleton (-18, 16, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (-21, 17, D:3) 5 gold pieces (-19, 17, D:3) a cursed +0 club (unseen) (-19, 18, D:3) a +0 dagger (unseen) (-12, 19, D:3) a +0 dagger of pain (-2, 19, D:3) a +2 ring mail of cold resistance (-10, 20, D:3) a +0 mace a +0 leather armour a +0 whip (-9, 20, D:3) a +0 club