Grim Level 1 of the Dungeon (-10, 1, D:1) a +0 club (-8, 4, D:1) a +0 club (43, 4, D:1) a stone (17, 5, D:1) a +0 mace (20, 5, D:1) a +0 club (42, 6, D:1) a stone (-3, 7, D:1) a +0 robe (41, 7, D:1) a stone (42, 8, D:1) a cursed -3 club 2 stones (45, 9, D:1) a +0 robe (42, 13, D:1) 23 stones (0, 16, D:1) a +0 dagger (-7, 21, D:1) a +0 leather armour (44, 21, D:1) a +0 leather armour (7, 26, D:1) a +0 spear (34, 33, D:1) a stone (31, 34, D:1) a +0 whip (41, 44, D:1) a +0 shield (15, 45, D:1) a +0 scale mail (16, 46, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (-12, 9, D:2) 5 stones (-32, 13, D:2) a +0 dagger a +0 hunting sling 15 stones (-30, 13, D:2) a stone (-29, 13, D:2) a stone (-27, 13, D:2) a stone (-25, 13, D:2) a stone (-10, 13, D:2) a +0 dagger (-10, 16, D:2) a +2 falchion of draining (0, 19, D:2) a stone (-25, 24, D:2) a +0 club (3, 24, D:2) a +0 hand axe (5, 24, D:2) a +0 dagger (3, 26, D:2) a +0 spear (5, 26, D:2) a +1 mace of protection (-15, 31, D:2) 23 stones (-21, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (40, 11, D:3) a cursed -3 blowgun 4 poisoned needles (46, 17, D:3) a +0 hand axe an orc corpse (45, 18, D:3) a +0 short sword (6, 22, D:3) a bat corpse (skeletalised by now) (1, 27, D:3) a quokka corpse (skeletalised by now) (23, 36, D:3) a +0 robe (9, 37, D:3) a kobold corpse (skeletalised by now) (20, 38, D:3) a +0 ring mail (2, 47, D:3) a cursed -2 dagger a +0 hunting sling 25 stones a goblin corpse (skeletalised by now) (8, 47, D:3) 9 silver sling bullets