Grim Level 1 of the Dungeon (-21, 1, D:1) a +0 dagger (-16, 5, D:1) 12 stones (17, 5, D:1) a +2 mace of holy wrath (-28, 10, D:1) a +0 short sword (-14, 11, D:1) a +0 club (-29, 15, D:1) a +0 dagger (5, 21, D:1) a +0 club (5, 23, D:1) a +0 short sword (-2, 24, D:1) a cursed -2 club (17, 25, D:1) a +0 club (17, 29, D:1) a +0 club (-28, 34, D:1) a cursed +0 hunting sling (14, 41, D:1) 26 stones (23, 43, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (17, 11, D:2) 20 bolts (27, 15, D:2) a cursed -1 spear (28, 17, D:2) a +0 dagger (32, 18, D:2) 4 stones (6, 19, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (14, 21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (-3, 22, D:2) a +0 chain mail (-3, 23, D:2) a bat corpse (skeletalised by now) (11, 29, D:2) a +0 dagger of draining (9, 30, D:2) a +0 club (10, 30, D:2) a +0 club (9, 31, D:2) a cursed -3 dagger a +0 dagger a +0 club (9, 33, D:2) a +0 dagger a +0 hunting sling 20 stones a +0 club (9, 34, D:2) a +0 mace a +0 animal skin the +1 helmet "Veiwil" {Stlth+} It makes you more stealthy. a +0 dagger a +0 club a +0 dagger a +0 club (9, 35, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a potion of agility (10, 1, D:3) a scroll of fog