Grim Level 1 of the Dungeon (0, 0, D:1) a stone (6, 2, D:1) 4 stones (12, 6, D:1) a +0 hand axe (13, 8, D:1) 19 bolts (19, 11, D:1) a +1 short sword of holy wrath (2, 16, D:1) a +0 dagger (10, 21, D:1) 3 stones (-4, 23, D:1) a +0 club (-7, 25, D:1) 6 large rocks (13, 27, D:1) a stone (-6, 32, D:1) a +0 club (44, 44, D:1) a +0 dagger (22, 45, D:1) a +0 club 2 stones Level 2 of the Dungeon (23, 4, D:2) an arrow (1, 5, D:2) a +0 mace (23, 5, D:2) 11 gold pieces (36, 7, D:2) a jackal corpse (-15, 8, D:2) a +0 club (-3, 9, D:2) 11 poisoned needles (18, 9, D:2) 12 stones (17, 10, D:2) 4 arrows (13, 12, D:2) a giant newt corpse (-2, 13, D:2) 2 throwing nets (21, 14, D:2) a giant newt corpse (0, 21, D:2) a cursed -1 club (1, 25, D:2) 2 stones (29, 27, D:2) an adder corpse (skeletalised by now) (32, 27, D:2) a kobold corpse (skeletalised by now) (5, 29, D:2) a +0 club