Grim Level 1 of the Dungeon (16, 3, D:1) a +0 dagger (16, 6, D:1) a stone (16, 7, D:1) a stone (2, 19, D:1) a potion of mutation (6, 22, D:1) a potion of flight (2, 23, D:1) a beef jerky (10, 24, D:1) a +0 leather armour (19, 24, D:1) 14 stones (46, 29, D:1) 31 arrows (49, 29, D:1) a +0 hand axe (45, 30, D:1) 27 arrows (5, 36, D:1) a +0 dagger 2 stones (43, 36, D:1) a +0 club (43, 37, D:1) a stone (40, 38, D:1) a +0 club 10 stones a potion of curing (43, 38, D:1) a stone (37, 39, D:1) 3 stones (39, 39, D:1) a +0 dagger a stone (7, 40, D:1) a stone (41, 41, D:1) 18 stones (8, 42, D:1) 2 stones Level 2 of the Dungeon (-12, 11, D:2) 8 tomahawks (-37, 15, D:2) a cursed -2 club (-46, 20, D:2) 25 stones (-38, 20, D:2) a +0 club (-29, 20, D:2) a +0 club (-39, 21, D:2) 28 sling bullets (-45, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 arrows (-19, 5, D:3) a cursed +0 ring mail (-16, 5, D:3) 13 stones (-9, 6, D:3) an adder corpse (-7, 9, D:3) a +0 club (6, 13, D:3) a +0 short sword (-13, 14, D:3) a stone (-9, 18, D:3) 8 needles of confusion (5, 19, D:3) a +0 club (-2, 20, D:3) a rat corpse (skeletalised by now) (4, 34, D:3) an adder corpse (skeletalised by now) (15, 34, D:3) 2 needles of slowing (25, 42, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon (-4, 5, D:4) a +0 hand axe (-4, 8, D:4) 13 gold pieces